Re: PR: BF2 v0.97 Features List
Posted: 2011-08-22 14:33
for a little while, but I doubt for very longBTW, will the feedback and suggestion sections remain locked for another 2 weeks? xD
for a little while, but I doubt for very longBTW, will the feedback and suggestion sections remain locked for another 2 weeks? xD
Is it intended for Puma to take 9 RPG's to the front or 6 RPG's to the side and only then catch on fire? Tested it on local and LOL'ed epicly'[R-DEV wrote:Jaymz;1648775']The acceleration changes to them were reverted, so they don't dip as ridiculously as they do in 0.96 anymore.
The damage changes against modern APC's/IFV's are like so (excludes things like the M113 and BTR-60),
0.96 and previous versions
1 x PG-7 round = Heavily damaged, possibly tracked or turret disabled
2 x PG-7 rounds = Destroyed
0.97
1 x PG-7 round = Damaged, still combat effective. Unlikely to be tracked or have turret disabled.
2 x PG-7 rounds = Heavily Damaged, possibly tracked or turret disabled
3 x PG-7 rounds = Destroyed
This applies only to the standard PG-7 projectile. The tandem warhead is unaffected.
Though still not quite realistic (certain ones can take lots of hits without sustaining any significant damage, irl) it's a much better representation than what we have now.
The Puma uses a different armour system to all other modern APC/IFV's in-game. With the level 3 protection package (which is what [R-DEV]Kaijleor modelled it with) it is considered to be the most protected IFV in the world (rivalled only by the IDF's Namer, which is literally built on tank chassis) and it weighs about 40 tonnes. We wanted to reflect that in-game.Souls Of Mischief wrote:Is it intended for Puma to take 9 RPG's to the front or 6 RPG's to the side and only then catch on fire? Tested it on local and LOL'ed epiclyDidn't test how many shots it takes to the rear.
ShockUnitBlack wrote:I really like the improved APC survivability. In general I feel vehicles aren't as big a threat on the battlefield as they should be, mostly because they're too vulnerable to AT weapons.
What does that exactly mean?Increased efficiency of medic resuscitate
Oh okay. I was wondering why did they even link the sound to the gun in the first place.[R-DEV]Rudd wrote:because very few things are 100% perfect when they are put ingame, theres usually something wrong, a texture inconsistency, a sound, a misalignment or whatever.
its pretty nice that even this small sound is given the appropriate attention![]()
Not sure if it's like "Reality"......'[R-DEV wrote:AncientMan;1647971']Project Reality: BF2 v0.97 Features
Materials
- Decreased 70mm unguided rocket explosion damage vs caches by a significant amount
- Decreased ATGM/TOW explosion damage vs caches by 75%
- Decreased 5.56mm damage vs scout heli armor by 50%
- Decreased 7.62mm damage vs scout heli armor by 25%
The hands will push corpses a little bit further so you will be able to push players better out of objects.ghostfool84 wrote:What does that exactly mean?
Gameplay.Jorgee! wrote:Not sure if it's like "Reality"......
When you hitt a building with a war helicopter, doesn't all inside get destroyed?
A TOW missile or ATGM is very powerful too....
if i recall correctly the brits started with 4 challengers in .96evya wrote:Wait what -Fixed Burning Sands balance issues to address the horde of Challenger 2s
Now I've barely played burning sands, but how many challengers are there?
Yes but pages before a DEV was talking about Reality on how much RPG hits an APC can take without being disabled....Stealthgato wrote:Gameplay.
Jorgee! wrote: When you hitt a building with a war helicopter, doesn't all inside get destroyed?
That change is done to counteract an issue with the BF2 engine.Stealthgato wrote:Gameplay.
I don't get it really . Why it is always realism for BLUFOR and gameplay for INS ? I've tested it as well and yeah , it took 10 RPG-7 rounds to destroy it .'[R-DEV wrote:Jaymz;1649047']The Puma uses a different armour system to all other modern APC/IFV's in-game. With the level 3 protection package (which is what [R-DEV]Kaijleor modelled it with) it is considered to be the most protected IFV in the world (rivalled only by the IDF's Namer, which is literally built on tank chassis) and it weighs about 40 tonnes. We wanted to reflect that in-game.
We accept that the Marder would have been more appropriate as far as Lashkar Valley is concerned, but the Puma is what was made, so be it.