[Weapon] Light Machine Guns
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eztonia
- Posts: 200
- Joined: 2007-07-11 10:52
Re: [Weapons] Light Machine Guns
Great job, but 1 problem bugs me. If you have to shoot it out from a window, your defending a building, the gun is useless because these firefights are most likely far over 100m.I know you cant deploy the weapon on the windows (thx once again BF2 engine) so can you some how make a compromise or something?
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Exec
- Posts: 295
- Joined: 2008-01-10 19:51
Re: [Weapons] Light Machine Guns
Pretty bad ***!

Very nice animations/texture!
Can't wait until 0.8!
Very nice animations/texture!
Can't wait until 0.8!


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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: [Weapons] Light Machine Guns

[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Phoenix.86
- Posts: 424
- Joined: 2007-07-23 20:22
Re: [Weapons] Light Machine Guns
This is porn
srsly
srsly

ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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rangedReCon
- Posts: 880
- Joined: 2007-05-28 04:14
Re: [Weapons] Light Machine Guns

[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: [Weapons] Light Machine Guns
I'm thinking the same thing... Is the horrible accuracy going to happen in crouch too? I've played brit many times on Basrah shooting over low walls or through a window crouched.. how bad is the accuracy/deviation going to be?eztonia wrote:Great job, but 1 problem bugs me. If you have to shoot it out from a window, your defending a building, the gun is useless because these firefights are most likely far over 100m.I know you cant deploy the weapon on the windows (thx once again BF2 engine) so can you some how make a compromise or something?

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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: [Weapons] Light Machine Guns
"You" as in "DEVs"[R-DEV]Rhino wrote:well, i had nothing to do with it tbh, chuc and the other guys can take all the credit![]()
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: [Weapons] Light Machine Guns
Sneaky to use 2 weapon slots for 2 different states! Nice idea!
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Tirak
- Posts: 2022
- Joined: 2008-05-11 00:35
Re: [Weapons] Light Machine Guns
And here I was getting all worried that the SAWs would become .75 sniper rifles. Excellent work, though if there is a fix so we can use the LMGs while crouching to shoot out windows, that'd make it perfect.
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Cpt.Kawakowitsch
- Posts: 261
- Joined: 2007-06-02 10:09
Re: [Weapons] Light Machine Guns
It seems that it needs a long time to get the gun ready. How long will it last, to get the gun ready?
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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: [Weapons] Light Machine Guns
I cant stop watching, it is now the 5th time I watch it again.
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
[R-DEV]Rhino:"I in fact got kicked from a server for tking."
Hitperson:"well done, treasure it forever."
[R-DEV]Adriaan:"Damned classy Roma, if I may say so."
[R-DEV]Chuc:"Pro man, pro." (yes, it was about me)
[R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that."
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Bob_Marley
- Retired PR Developer
- Posts: 7745
- Joined: 2006-05-22 21:39
Re: [Weapons] Light Machine Guns
Anything that increases my ability to throw inordinantly large amounts of lead in the general direction of the enemy is much appreciated.
This Gets the much coveted Bob_Marley Two Thumbs Up!
This Gets the much coveted Bob_Marley Two Thumbs Up!
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
Many thanks to [R-DEV]Adriaan for the sig!
Many thanks to [R-DEV]Adriaan for the sig!
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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: [Weapons] Light Machine Guns
But i would like to be able to fire without scoping in when "deployed" so i have a bigger field of view, and i can just rely on tracers for accuracy.
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
Re: [Weapons] Light Machine Guns
not realisticWaaah_Wah wrote:But i would like to be able to fire without scoping in when "deployed" so i have a bigger field of view, and i can just rely on tracers for accuracy.

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Waaah_Wah
- Posts: 3167
- Joined: 2007-07-26 13:55
Re: [Weapons] Light Machine Guns
How come?
Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity
I
Jaymz
Killing for peace is like f*cking for virginity
I
Jaymz-
[uBp]Irish
- Posts: 1794
- Joined: 2007-01-17 23:47
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DeadboyUSMC
- Posts: 122
- Joined: 2007-11-28 21:37
Re: [Weapons] Light Machine Guns
Sure it is, how else would your a-gunner tell you where to adjust to?'[uBp wrote:Irish;756064']not realistic![]()
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casiNo
- Posts: 421
- Joined: 2008-08-05 00:48



