[Vehicle] BTR60PB

Making or wanting help making your own asset? Check in here
Post Reply
Nebsif
Posts: 1512
Joined: 2009-08-22 07:57

Re: [Vehicle] BTR60PB

Post by Nebsif »

Hmmm wont interior in BTR make it bugged like the AAVP with crewmen dying inside from small arms under.. certain circumstances?
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Vehicle] BTR60PB

Post by samogon100500 »

Nebsif wrote:Hmmm wont interior in BTR make it bugged like the AAVP with crewmen dying inside from small arms under.. certain circumstances?
It's bug.canadian LAV3 and USI BRDMs don't have this problems.In real life thats happens(Like how in AAVP7).
All Russian vehicles was paper,not sure thats 6mm of armor should be helpful against firearms heavy thats 7.62.Anyway -they got biggest armor,thats human body and not bad working with his role - Fast and secure transport for infantry + can float + very good for ride offroad.

____
Image
Last edited by samogon100500 on 2011-03-30 14:51, edited 1 time in total.
Image
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Vehicle] BTR60PB

Post by samogon100500 »

I have some time how,and I can to get some work with it.

Image

Well what better - sand color like MTLB
Image
or Camo parent like on BMP?
Image

To me monocolor should be looks better thats camo parent.
Last edited by samogon100500 on 2011-06-02 15:38, edited 7 times in total.
Image
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Vehicle] BTR60PB

Post by dtacs »

Sandy color, looks more clean and neat. The BMP-2 camo looks silly.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Vehicle] BTR60PB

Post by Rudd »

I wouldn't say it looks silly, just different, I quite like it tbh, though it would just be nice to have the tank coordinated with it :P
Image
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Vehicle] BTR60PB

Post by J.F.Leusch69 »

it makes sense to have the very front line vehicles using camouflage and the support or support like vehicles using just plain color.
dtacs
Posts: 5512
Joined: 2008-12-07 23:30

Re: [Vehicle] BTR60PB

Post by dtacs »

Silly in the sense that it kind of looks impractical and more of a cosmetic thing.

A single color BTR would look pretty professional :)
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Vehicle] BTR60PB

Post by samogon100500 »

[R-DEV]J.F.Leusch69 wrote:it makes sense to have the very front line vehicles using camouflage and the support or support like vehicles using just plain color.
Well BTR-60 is APC,and his priority target - safety transport infantry to combat zone,but not fighting IMO.I think just plain color would be better. :wink:
Image
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: [Vehicle] BTR60PB

Post by ShockUnitBlack »

I like a nice universal colour scheme.
"I Want To Spend The Rest Of My Life With You Tonight."
Broseph
Posts: 99
Joined: 2011-05-09 18:08

Re: [Vehicle] BTR60PB

Post by Broseph »

Oh hey this is back alive, I shall go back to work on the texture then
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic55011_1.gif[/img]
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Vehicle] BTR60PB

Post by samogon100500 »

My variant.(WIP)
Image
Image

Broseph's variant.(WIP)
Image
Image

What is better?
Image
Zemciugas
Posts: 2116
Joined: 2010-04-05 15:13

Re: [Vehicle] BTR60PB

Post by Zemciugas »

Texture wise his, otherwise I prefer the plain Desert colour.
Image
Image
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Vehicle] BTR60PB

Post by Wakain »

both are interesting, I would suggest spraypainted slogans (white paint) and/or unit markings (as in arabic numbers)
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Vehicle] BTR60PB

Post by Rudd »

Bringing the BTR60 texture in line with teh MTLB texture might be a good idea tbh.

though that second BTR60 texture would work really well for MEC woodland, thats certainly somthing to keep in mind.
Image
ryan d ale
Posts: 1632
Joined: 2007-02-02 15:04

Re: [Vehicle] BTR60PB

Post by ryan d ale »

I really like both.

They are very pretty :)

Even in desert the 2nd one would still look okay (even if it didn't match BMP) and it would offer variety in camouflague rather than having a multi-national, regional army...that apparently has vehicles that are all painted the same colour :P
Project Reality's Unofficial Self-Appointed Anti vehicle mufti
Over 8 years and still not banned ;)
Obligatory Epic Forum Quote (QFT + LOL)
saXoni: "According to ********'s title their server is for skilled people only, so this doesn't make any sense. Are you sure you were playing on ********?"
Image
Indy Media
samogon100500
Posts: 1134
Joined: 2009-10-22 12:58

Re: [Vehicle] BTR60PB

Post by samogon100500 »

I got request from R-DEV team.
Why not use BTR-80 wheels on my BTR-60 and BRDM-2.
They are different,but I think texture will fix it.
R/L difference
Image
Image
How it's should be looks like.
Image

It should save some game resources and time to making high poly(My baking form for lowpoly how successfully forbidden =( )
Image
Wakain
Posts: 1159
Joined: 2009-11-23 21:58

Re: [Vehicle] BTR60PB

Post by Wakain »

MEC woodland
!

any plans for this? ;)
ShockUnitBlack
Posts: 2100
Joined: 2010-01-27 20:59

Re: [Vehicle] BTR60PB

Post by ShockUnitBlack »

My guess is Broseph's camo would end up looking really muddy in-game; like the texture went through a blender. Keep to either the MT-LB texture or the BMP-2 texture, and make the vehicle look fairly clean.
"I Want To Spend The Rest Of My Life With You Tonight."
Doc.Pock
Posts: 2899
Joined: 2010-08-23 14:53

Re: [Vehicle] BTR60PB

Post by Doc.Pock »

yours for desert. broseph's for mec woodland
karambaitos
Posts: 3788
Joined: 2008-08-02 14:14

Re: [Vehicle] BTR60PB

Post by karambaitos »

ShockUnitBlack wrote:My guess is Broseph's camo would end up looking really muddy in-game; like the texture went through a blender. Keep to either the MT-LB texture or the BMP-2 texture, and make the vehicle look fairly clean.
on high it will look good, but on medium UGH
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
Post Reply

Return to “PR:BF2 Community Modding”