[Map] Benghazi (2km) [Concept]

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Rhino
Retired PR Developer
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

You might want to start considering a format and reinstall if nothing else works?
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Reddeath
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Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

[R-DEV]Rhino wrote:You might want to start considering a format and reinstall if nothing else works?
I just reformatted before starting this whole thing, I was having video driver issues so I reformatted, after installing the essentials (software, games) I began downloading the BF2 Editor, Lightmaps etc. So the chances of their being some kind of file corruption are minimal I would think.

I am reading a lot of people saying that this is a bug that microsoft is refusing to fix, and is calling it a feature.

But I am sure there are people with 64 Bit Win 7 mapping still, so there has gotta be away around this.
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Rhino
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

Ye rgr, there is another alternative which is to get another HDD or to partition you current one and install a copy of Win XP (x64 I would if you have a copy) onto that HDD or partition and then when every you want to map, boot up XP instead of Win7.

I know quite a lot of guys who did that with Vista, not so much now with Win7 but still an option you might want to consider? :)
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pfhatoa
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Re: [Map] Benghazi (2km) [Concept]

Post by pfhatoa »

This any solution? Seems like you need to do it the cmd way!
Reddeath
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Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

pfhatoa wrote:This any solution? Seems like you need to do it the cmd way!
Yea been there done that, thanks though.

@Rhino, All I have is an upgrade version of Win XP 32 bit =\ I do have another hard drive though, I use it for fraps, that is about it.
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karambaitos
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Re: [Map] Benghazi (2km) [Concept]

Post by karambaitos »

in effective permissions every single one has to be checked out, you need to make your self owner of folder first and even before that you need to do the permissions in security tab, you have to turn UAC off before doing this and you have to be an administrator i.e. administrator account
There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
ryan d ale
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Re: [Map] Benghazi (2km) [Concept]

Post by ryan d ale »

Interesting.

A Crazy spin on faction ideas -

Insurgents vs ARF (The Mercenaries we've heard so much about).
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Over 8 years and still not banned ;)
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Reddeath
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Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

karambaitos wrote:in effective permissions every single one has to be checked out, you need to make your self owner of folder first and even before that you need to do the permissions in security tab, you have to turn UAC off before doing this and you have to be an administrator i.e. administrator account
Everything checked, on administrator account, UAC was off, did this to my C Drive, and even the map folder. Still the same issue, I am at a loss of what to do here =\
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Rhino
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

tried installing XP on a second HDD or partition and doing your mapping on that?
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Reddeath
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Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

It would be 32 bit, other than memory would there be any other repercussions from it?
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Rhino
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

The BF2 editor is only 32bit as well so the only advantage of running 64bit with 4gbs+ ram is that windows and other programs won't delve into the same pool, unless the other programs exceed the extra ram or w/e but even so, this shouldn't be that much of an issue.

I would also recommend running your windows install though nLite first to get rid of all the **** you don't need so that windows is taking up as little memory as possible when its running, which will also help you with mapping :)
nLite - Deployment Tool for the bootable Unattended Windows installation - About

If anything, mapping on XP will be far more stable and quicker than running on Win7 :)
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Rhino
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

bumpy, wondering what the situation here on the map RD? :)
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Reddeath
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Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

I have enlisted in the USMC and am awaiting to go to Basic, Oct 4th. Which needless to say is going to have quite an impact on any work on this. I want to say scrap it until further notice. I really do want to get this done, I feel like I could make a great map and take a lot of interest in mapping altogether, but my concerns are elsewhere at the moment, such as getting myself back in shape.

I really do want to make this map though so I wouldn't say its just scrapped, but I will need to pick up at a later time.

A couple weeks back I attempted to get my XP copy on another partition and it was giving me problems, I do not recall exactly the problem but it has not happened yet.
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Rhino
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Re: [Map] Benghazi (2km) [Concept]

Post by Rhino »

rgr, good luck with the USMC, probably best to focusing on that rather than this, although I understand what you mean with wanting to get this all done after putting a lot of work into planning it out :)

Cheers!
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mockingbird0901
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Re: [Map] Benghazi (2km) [Concept]

Post by mockingbird0901 »

Hope you pick it up then when you have the time.
Good luck to you in the USMC.
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
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Volens et potens

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Von_Gnome
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Re: [Map] Benghazi (2km) [Concept]

Post by Von_Gnome »

Best wishes
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simeon5541
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Location: Serbia

Re: [Map] Liberation (2km) [WIP]

Post by simeon5541 »

Reddeath wrote:It should scale down if I am correct? It is big because its the same thing I use as a color map to base my roads/hills/water off of.

I originally intended on MEC vs Insurgents, however I wanted MEC to have 2 Main Battle Tanks, and the Rebels/Insurgents to have 1. This to represent the defective Libyan soldiers in the current day Libya. Insurgents obviously do not have Tanks.
Few days ago I saw Rebels in tank on news,
I think that tank was T-55 or T-62.
Ca6e
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Re: [Map] Liberation (2km) [WIP]

Post by Ca6e »

Reddeath wrote:It should scale down if I am correct? It is big because its the same thing I use as a color map to base my roads/hills/water off of.

I want MEC to have a JDAM because in reality they have been bombing the rebels, but rebels will not have a JDAM as they don't coordinate any of the UN's air strikes.
Are u sure, they have NATO planes in the sky. And probably they throw much more bombs then Gadafi loyalist, they maybe have artilery but their planes where down. ;D

I would like to see NATO helping insurgent with airplanes hehe :D insurgent + pimpmytechi + ariplanes against MEC with tanks, apc, AAV :lol:
Shovel
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Re: [Map] Benghazi (2km) [Concept]

Post by Shovel »

The map is on hold Ca6e, no need to dig it up and bump it.
Shovel009
Reddeath
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Joined: 2010-03-02 01:39

Re: [Map] Benghazi (2km) [Concept]

Post by Reddeath »

Just saw this bumped figure I could update, I graduated Marine Corps Recruit Training Friday and am currently on my boot leave, I still have MCT and MOS School to get out of the way, I intend on getting this project going after my training is finished.
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