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Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-08 21:13
by Surround
But its still okay if i model in 2012. And i mean only the modelling part. Then i got to v9 and do the uvs and smoothing groups. After that baking. All that except the modelling part. Is that okay?

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-08 21:16
by Adriaan
Yeah that should work fine

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-08 21:29
by Rhino
Your still better off doing the modelling part too in Max9, then you can smooth as you go which is far more effective and quicker than smoothing after, which then you can easily miss stuff.

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-14 22:51
by Surround
Its 3d week again!

I asked few questions at the work. Yeah, normals and sm are more complicated than i expected. I though i knew a lot of them but nope.

I really should have done those simple box normal tests myself. Still not sure if I have ever done normals the right way or not :D

Yeah, but ill prob send some progress pics when I have advanced more .Today I just modelled small parts. Pretty boring :P

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-14 22:53
by Hauteclocque
Thanks for the update Surround, keep up the good work. :)

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-30 21:23
by Surround
Last 3d week had too much drinking :( But this week is 3d party time!

But whoah, there is so much more to learn from normal baking. For so long i though i knew how to do it, but no o_0 I have been such an amateur.

Start of the week I tried to find as much as many tutorials about baking i could find. After finding them I studied them. Im so glad i found just the ones that gave me the answers what I were looking for.

Im going to bake the sheit out of the apc :D and its going to be gooooood

but yeah, its much better to make uv and sm at the v9 unless the tex tools work in v9

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-30 21:55
by AfterDune
Make sure you have backups of your model, in case something happens to your harddrive or stuff ;) .

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-30 23:13
by Tim270
Textools work in max9 I am pretty sure.

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-31 12:20
by lucky.BOY
Could you post those great tuts here Sorround? thanks :)

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-01-31 22:30
by Surround
http://www.3dmotive.com/

This sounds little bit like a commercial, but it isnt :D

Yeah, there some tutorials which are good, but not perfect. But they fitted my needs perfectly. They dont go so deep and left me sometimes to want to know more deeply.

How to Bake a Flawless Normal Map in 3ds Max

this one is free and he talks good stuff. Pretty much what rhino says too :D

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-01 12:50
by Tim270

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-02 14:46
by Doc.Pock
yeah these threads are very awesome indeed. also for the souls still doing the hipoly model i found FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Polycount Forum Very usefull

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-04 10:21
by Surround
This is actually becoming my blog for making this :D And its a good thing cuz I have to know how I spend my time when makign this.

Last week I was very busy at work. Every day at work and the whole weekend too. I was at the Finnish motorcycle convention promoting trials evolution. So I was pretty exhausted after that. Instead of making this week 2d art ill focus on the apc.

Main proplem with my free time is lack of it :D I Only have 4 hours every evening to do my stuff including cleaning, eating etc. And after that I try to do this apc :P

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-04 19:30
by Amok@ndy
cleaning is not that neccesary lol :) ;)

we really appreciate your work surround and looking forward to the final result :)

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-13 21:39
by Surround
So slow progress even after I abandoned my "2d" weeks. I really have to hurry more to get this finished in few moths

Maaan, theres so much work with the low poly. Hipoly came so quickly :D You really dont have to think anything when that is done.

Ill show better pictures of the wire version when all parts have been done. They need more optimization.

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-13 21:51
by Microwaife
Great to see you're still working on this!
Model looks great! (Dont know shit about modeling though)

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-14 17:23
by Amok@ndy
Hey Surround,

thanks for posting here, its a great feeling of relief when you are posting in this thread :)

cheers @ndy

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-24 18:03
by Surround
So many small parts... But pretty good progress still. Ill post tonight first version of the low poly. At the moment its about 20k which is probably way too much. What was the tri limit for the apc?

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-24 19:05
by Adriaan
Yeah, around 10k is pretty much the limit, anything more is pushing it I think...

Re: [Vehicle] Fuchs 1A8 [WIP]

Posted: 2013-02-24 19:38
by Amok@ndy
just post wireframes from all angles etc and im sure our modelers will take some time to give feedback