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Posted: 2007-04-30 15:27
by arthuro12
plz dont add cobra's usmc will camp the mainbase just as in al bashrah... (ECKO!)

Posted: 2007-04-30 15:41
by El_Vikingo
Jumping vehicles on the destroyable fences as always been present.

Don't ram the fences, just hit them, and reverse.

Posted: 2007-04-30 15:52
by Snake_doctor
Ecko wrote:Same here, it's only on the new version though. The old one was fine.
IT IS BECOUSE U R LOADING IN TO THE STRIKE TEAM SEVER THER RUNING THE OALD MAP THAY HAVE TO DOWNLOAD IT TO AND THER FROM USA AND ALL PROBLY IN WORK OR SLEEPING I DONT NO WOT TIME THAY HAV BUT WE ABOUT 5 H A HEAD as soon as one comes in xfire thay will do it and post her that its runing on ther sever just crate a local sever
and play on that

ps woooooooooooooooooooot just fluw thru the archway in lb woot

Posted: 2007-04-30 15:55
by Ecko
(Got it working on a local server)

Is it just me or is the LB respawn time a little too long.

Posted: 2007-04-30 15:56
by Snake_doctor
no its just u

Posted: 2007-04-30 15:56
by Ecko
arthuro12 wrote:plz dont add cobra's usmc will camp the mainbase just as in al bashrah... (ECKO!)
I've got too admit, it would "Rape" on this map. How about a MG LB than for roof support. That way it can't hover 300m's up almost invincible.

Posted: 2007-04-30 16:05
by Snake_doctor
agreed no cobra just 29 a10s and a 56 tanks

Posted: 2007-04-30 16:07
by DirtyHarry88
*=LD=*Snake_doctor wrote:if you r tring get in strike team sever thats why thay still hav the oald one on sever ther all in work ther a usa clan so till then crate local sever
Cheers, I'll give it a go.

Posted: 2007-04-30 16:09
by Ecko
*=LD=*Snake_doctor wrote:agreed no cobra just 29 a10s and a 56 tanks
That's a bit excessive don't ya' think? (Sarcasm doesn't exist through text :P )

Posted: 2007-04-30 16:26
by Snake_doctor
Ecko wrote:That's a bit excessive don't ya' think? (Sarcasm doesn't exist through text :P )
lol was jokeing got keep it bit funny

Posted: 2007-04-30 16:29
by arthuro12
lol funny one snake.. but the LB mostly attacks by strafing since hovering aint smart for it... so it will ALWAYS move fast.. = hard to hit with a RPG or something... so plz.. no attackchoppers .. A10... no... tanks... YES .. LOTS OF EM!... apc''s ... meh... not allot.. and plz give the insurgents more cars.. not the crappy brown ones..

ow and the burning truck in the middle of the road is floating o.O

Posted: 2007-04-30 20:04
by plimmy
I have d loaded the ltest version of the map then cleaned out the old folder, but when I join 66.135.40.114 the game crashes wheb it gets to the join game part.

Anyone any ideas??

Posted: 2007-04-30 20:15
by DirtyHarry88
THE SERVER IS NOT RUNNING THE NEW MAP.

Create a local server to test the new map.

Posted: 2007-04-30 20:18
by arthuro12
we know..

Posted: 2007-04-30 20:24
by Snake_doctor
strike sever is runing see u all ther wooooooooooot

Posted: 2007-04-30 20:29
by DirtyHarry88
arthuro12 wrote:we know..
I was referring to plimmy's post.

Posted: 2007-04-30 20:51
by EagleEyeLG
NO ATTACK CHOPPERS! We will just have a repeat of Basrah (not that it's a bad map), we need a change.

I would definately say a Blackhawk and transport Little Bird are needed. Preferably 1 of each, or maybe 2 Blackhawks and 1 transport Little Bird.

Posted: 2007-04-30 21:01
by arthuro12
would be lovely.. but make it 2 LB''s and 1 BH.. the BH will always get RPG'd down since its slow with landings

Posted: 2007-04-30 21:19
by robbo
I think you should have 4 BlackHawk's 4 LittleBird's and 2 Attack Birds as its such a large map. Ground wise it should be No Tanks 4 APC's and loads of HMMWV's. For the Insurgents have 4 Tanks 8 technicals 2 Jihad cars and a Bomb truck. This map currently kicks *** and due to the high rise buildings and such i would be an awesome map for Air insertion.
As for Insurgent Kits put like PKM's And SVD's on alot of the rooftops say 1 out of 15 roves so its like a stash like in real life assault on Fallujah. ;-)