Tartantyco wrote:indigo|blade + thinking = Disaster.
Let's try not to make personal attacks guys.
Tartantyco wrote:indigo|blade + thinking = Disaster.

-But... Personal attacks are my forte. But I'm sorry, I just had to do it once you posted that Lead + Fight = Rambo thingindigo|blade wrote:Let's try not to make personal attacks guys.
Its cool to pick up stranded people. Games are easily won that way. Good logistics vs. bad logistics.indigo|blade wrote:I have yet to find a player that LOVED to play the transport guy. Usually after the driving's done they join the squad and its objective at that time.
Actually its some of those tactical options possible with SL spawns is what I feel ruins teamwork.I understand your intent here fuzz, but I think having the tactical option(of spawning on the SL) far out weighs the slap on the hand received by not being able to.
Yes, it's cool to pick up stranded people, but I've never seen a guy sit in his jeep/APC and do this exclusively for the entire game. I doubt you have either. I've seen squad members drive for their squad consistently, but once the squad reaches destination they hop out and ground pound.tekkyy wrote:Its cool to pick up stranded people. Games are easily won that way. Good logistics vs. bad logistics.
It's important in a tactical sense, yes. Attacking an objective from 2 different angles is wise, no? If it ruined teamwork, this mod would have scrapped it long ago. fuzzhead mentioned how spawning on SL accelerated gameplay, and that's partly true. One more spot to spawn on does give you another chance to stay on the frontline. I don't think it ruins teamwork though. I have yet to see a good argument proving that spawning on the SL ruins teamwork.tekkyy wrote:Actually its some of those tactical options possible with SL spawns is what I feel ruins teamwork.
If you think spawning on top of your SL on an enemy flag is important to teamwork then I rest my case.![]()
You don't know me or [DVB] very well.Tartantyco wrote:-Heh, I think indigo|blade and Ace42 are vBF2 players at heart, constantly asking "You wouldn't find building assets for the commander for ten minutes fun." Yes, I would. "You wouldn't find transporting fun." Actually... Yes I would. "You wouldn't like walking for ten minutes." Not that that is likely to happen with the amount of spawns available but, yes I would and already have on several occasions. Ace, indigo; what you like and dislike in a game doesn't have to be what I like and dislike in a game.

I remember a server having the squad bug on EJOD, so i jumped in a humvee and gave lifts to all the guys spawning at main because that was the only place they could (pre-0.6). Maybe I'm just odd, but I enjoyed the feeling of knowing I was helping my team win the round, even if I couldn't do it in my usual squad joining way.gazzthompson wrote:the transport people are the unsung heroes of the round !!! they get little points but do alot of work to the teams success
Nope I haven't. But if I get better with the choppers I might.indigo|blade wrote:but I've never seen a guy sit in his jeep/APC and do this exclusively for the entire game. I doubt you have either.
As we introduced changes we find different things.If it ruined teamwork, this mod would have scrapped it long ago.
Yeah I gave one example. SL capturing flag. Spawn on SL to help.I have yet to see a good argument proving that spawning on the SL ruins teamwork.
Buck up and give an example(as fuzzhead has) or you are just blowing smoke from bad personal experiences.
No it was fine. I didn't feel personal attack on me at all. I mean I was in the earlier pages but not the latest pages (which was fuzz's last post and your posts).I think you may need to take a step back son and realize these aren't personal attacks on your precious ego. We are having an intelligent discussion on a gameplay mechanic, period.
