You could also say that 3AAA guns and many .50s is overkill, but hey.Swe_Olsson wrote:I know i have yet to test the map but 1 apache and 2 strykers sounds more reasonable than 2 apches and 1 stryker imho. Apaches are just pure overkill but i guess thats the life of being an insurgent.
[Map] Karbala
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Alex6714
- Posts: 3900
- Joined: 2007-06-15 22:47
Re: [Map] Karbala
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"
"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Renegade Warrior
- Posts: 153
- Joined: 2006-02-26 10:46
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ralfidude
- Posts: 2351
- Joined: 2007-12-25 00:40
Re: [Map] Karbala
guys, u also have to consider the fact that the map will be a mess for alot of the players due to how massively dense it is with objects, in other words, lag, and 2 apaches, well that can create additional lag as iv seen in some places when they are up.

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baptist_christian
- Posts: 266
- Joined: 2007-06-20 21:51
Re: [Map] Karbala
that my friend is pure, uncut 100% columbian win!
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TopeH
- Posts: 82
- Joined: 2008-08-05 14:44
Re: [Map] Karbala
Looks, great, but I really hope that this map won't give me those damn Lag spikes as Ramiel does.
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Hitman.2.5
- Posts: 1086
- Joined: 2008-03-21 20:54
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: [Map] Karbala
i just like the big streets that look like, well, streets 
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Map] Karbala
i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map 
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~KILL~Pirate
- Retired PR Developer
- Posts: 610
- Joined: 2008-01-04 18:35
Re: [Map] Karbala
Maybe something like thisPsykogundam wrote:i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map![]()




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crazy11
- Retired PR Developer
- Posts: 3141
- Joined: 2008-02-05 00:20
Re: [Map] Karbala
WOW! That looks really good.

You miss 100% of the shots you don't take.- Wayne Gretzky
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stoobywon
- Posts: 67
- Joined: 2008-04-03 04:49
Re: [Map] Karbala
I've always wanted a dusk map! Please do it this way.
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Shadow51585
- Posts: 91
- Joined: 2008-04-08 09:01
Re: [Map] Karbala
We had the chance to test an earlier version of this map in the .08 Beta if some of you recall. 
I thought it was alright then, and had maybe one or two unique things to it, but now.... it's like night and day! (no pun with the dusk option).
Fantastic work. Absolutley fantastic.
Dusk would be so awesome by the way....
I thought it was alright then, and had maybe one or two unique things to it, but now.... it's like night and day! (no pun with the dusk option).
Fantastic work. Absolutley fantastic.
Dusk would be so awesome by the way....
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Shadow51585
- Posts: 91
- Joined: 2008-04-08 09:01
Re: [Map] Karbala
As a rider on my message, was the city smaller when we tested? I could swear it was. It ended to the east just past the wide double street if I remember correctly. I seem to recall the city ending kind of abruptly to the east and west at that point, as if you were planning to add a little more. But maybe I am crazy. I do remember being in the middle of the city and being awed. It's a totally differant animal then Ramiel, folks. Both dense urban areas, but Karbala has its own feel through and through.
Again, fantastic map. It's one of those can't wait kind of things!
Again, fantastic map. It's one of those can't wait kind of things!
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: [Map] Karbala
haha bingo, your onto somthing there bud! 
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hall0
- Posts: 1700
- Joined: 2007-06-09 17:20
Re: [Map] Karbala
Nice a dark map
Lets hope not just for one version like biMing 
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TopeH
- Posts: 82
- Joined: 2008-08-05 14:44
Re: [Map] Karbala
Oh yes, Day and night versions. Will the US army get NVGs?
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pclipse_teh_owner
- Posts: 440
- Joined: 2008-01-20 15:07
Re: [Map] Karbala
so is this just going to be a 1 map install? Or will it be in next release of PR?
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
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steve_06-07
- Posts: 916
- Joined: 2008-04-27 23:36
Re: [Map] Karbala
That full moon gives this map a creepy feeling, and no it's not the hidden IED's or insurgent snipers.
[img]http://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif[/img]



