Road-killing - Your Opinion

General discussion of the Project Reality: BF2 modification.
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HMARS
Posts: 125
Joined: 2009-12-15 20:18

Re: Road-killing - Your Opinion

Post by HMARS »

The light vehicles are just too resistant to gunfire. I've been standing a meter away from a logi truck door and had to put half a SAW softbag into the door to kill the driver.
BenHamish
Posts: 325
Joined: 2010-10-17 11:59

Re: Road-killing - Your Opinion

Post by BenHamish »

Out of interest, are the windows in the Brit logi truck bulletproof? I think they are in PR, not sure about real life (wouldn't be surprised though, what with the RPG cage as well).
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anglomanii
Posts: 701
Joined: 2008-12-20 10:38

Re: Road-killing - Your Opinion

Post by anglomanii »

i am sick of guys using clown cars to do circuits around the docks in muttrah when the fight is clearly some where else. using cars to kill is lame, and you should be ashamed of yourselves if you use this as a tactic.



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Elektro
Posts: 1824
Joined: 2009-01-05 14:53

Re: Road-killing - Your Opinion

Post by Elektro »

I hate it when you engage someone in a field and they just jump into the vehicle and after less than a secound they are coming at you behind a bullet proof vehicle 60 miles an hour.

Would be nice with a short warm up time for cars.
Redamare
Posts: 1897
Joined: 2007-10-30 21:09

Re: Road-killing - Your Opinion

Post by Redamare »

well yeah it sucks but in reality . . . if you got hit by a car you most likley die . . . soooo in PR if you get hit by a car you should have the same happen . . or atleast bleed out . . but if it can be determined by size of vehicle what the damage to you is suchas death or bleed out then .. . Woot
Bellator
Posts: 511
Joined: 2009-07-13 13:52

Re: Road-killing - Your Opinion

Post by Bellator »

I roadkill if I see some loner in the middle of the road, but I don't stop or slow down to try and ram more.
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: Road-killing - Your Opinion

Post by Murphy »

I had two G-Wagons circling me in a field on Yamalia, they did a good 10 passes before one caught me. I didn't really know who to call out on it, which I must say is probably the biggest annoyance after being slaughtered.
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Sidewinder Zulu
Posts: 2429
Joined: 2009-07-28 03:30

Re: Road-killing - Your Opinion

Post by Sidewinder Zulu »

On the one hand, I think ramming is lame, since you avoid many of the challenges infantry face (like deviation, ammo) and just need to aim your car at a person and press W. It's also an easy way to get kills while lone wolfing, which is dumb.

On the other hand, it's not neccesarily unrealistic, and I get thoroughly annoyed by people on servers who start shooting at a truck without provocation and then whine to admins when the truck rams them in self defense *cough* TG *cough*.

I think the solution is to make the drivers of the vehicles easier to kill.
Not sure if this is hardcoded or not, but it would be a good change. The drivers can now attempt to ram enemies, but if they're facing an enemy squad they put themselves in danger by facing combined firepower that can easily kill them.
SoloDaNINJA
Posts: 6
Joined: 2010-12-07 14:57

Re: Road-killing - Your Opinion

Post by SoloDaNINJA »

If I see someone in front of me, and am not in a good mood, I might accidentally steer the car to hit him, but I do not go out of my way, or stop and turn around. basically only if they are on the road, or right next to it.
HMARS
Posts: 125
Joined: 2009-12-15 20:18

Re: Road-killing - Your Opinion

Post by HMARS »

I'm not sure what the coding situation is either, but I agree that making the doors/windows etc. of light vehicles less insanely bulletproof is the right solution. It doesn't take *that* much concentrated small-arms fire to destroy a technical or some such, but it's not so little that it's really an effective way to defend yourself against a roadkill. Having the windshield of some crappy toyota pickup stop assualt-rifle rounds is just plain infuriating.
Last edited by HMARS on 2011-02-03 02:40, edited 1 time in total.
Bamtoman
Posts: 853
Joined: 2009-02-20 23:43

Re: Road-killing - Your Opinion

Post by Bamtoman »

When I am in a situation. My gunner is reloading his weapon and there is an enemy with a Rocket launcher (RPG, At4, etc.), and there is a wall that prevents me to go reserve I wouldn't be stupid and say "Ok I know its not "realistic" :roll: and let the enemy just blow me to pieces and be like :D " I would simply hit and hold W and smush the enemy. I would assume you won't do that if you were in that situation :roll:
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tntkid22
Posts: 110
Joined: 2010-12-21 18:45

Re: Road-killing - Your Opinion

Post by tntkid22 »

The techies arent a problem with the bulletproof-ness. i think were speaking about the humvee's/conventional forces with wind shielded vehicles.

I will intentionally ram enemy LAT/HATs if the are pointed at me and my gunner is sleeping on the job out of self defense. for some reason a big heavy piece of metal comming at them at 40-60 mph seems to throw off their aim. :roll:
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a0jer
Posts: 80
Joined: 2010-05-17 23:51

Re: Road-killing - Your Opinion

Post by a0jer »

inaccurate guns, bulletproof windshields and slow moving troops.

None of those are hardcoded
lukeyu2005
Posts: 226
Joined: 2010-11-01 02:48

Re: Road-killing - Your Opinion

Post by lukeyu2005 »

I think this could be solved by making road killing ineffective.
like making the Humvees not bullet proof at 20m or less so if they are driving towards you and about to ram you a spray with a ak will kill all the occupants or at least the driver.

As said before bullet proof glass can't take sustained fire. And certainly not at close range.
I did remember seeing on the back of the Bf2 box featuring "Material penetration" Or something like that.
So would this work? Hope this isn't hard coded like everything else that's good that comes out of this forum
tntkid22
Posts: 110
Joined: 2010-12-21 18:45

Re: Road-killing - Your Opinion

Post by tntkid22 »

oh god I wouldnt come back at a LAT/HAT if I got away with my life. Id prob go to other side of map ^.^
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Blexie
Posts: 37
Joined: 2010-09-25 23:09

Re: Road-killing - Your Opinion

Post by Blexie »

lukeyu2005 wrote: As said before bullet proof glass can't take sustained fire. And certainly not at close range.
I did remember seeing on the back of the Bf2 box featuring "Material penetration" Or something like that.
So would this work? Hope this isn't hard coded like everything else that's good that comes out of this forum
It definitely is in existence- Supply crates in vBF2 were half bulletproof. It did about half damage when it hit you, but it still went through.

It could be coded in, but the question is in the application. Making the windshields completely not bulletproof is fine in theory, but it also means a lucky shot from 300m could kill the driver instantly. I don't know if there's a way of only making it possible to penetrate with some guns/only at close range.
A journalist, interviewing a US marines sniper, asked what he felt when he shot a terrorist.

The sniper shrugged, and replied. "Recoil."

Scandicci
Posts: 297
Joined: 2008-04-18 13:39

Re: Road-killing - Your Opinion

Post by Scandicci »

I have no problem with getting mowed down by a fast moving vehicle. I don't think it is too terribly unrealistic. Wouldn't an enemy, given the opportunity, drive into a squad of foot soldiers with a vehicle if he had the chance?

I do have a problem with what was occuring in the hilarious, albeit unfortunate, video that dtacs put up in this thread (post #34). Thank you, dtacs for sharing that video - I am still drying the tears of laughter from my face. That is an example of two players using road-killing as a tactic and has no place in-game. I would be the first to agree that those two should have been kicked/banned from that server. It ruins gameplay and is exceedingly annoying. It is an exploit of some too unrealistic mechanics of this game.

To summarize: if a bloke is driving from point A to point B and some road-kill presents itself then by all means squish-away. If a bloke is driving around with the express purpose of road-killing then that is wrong and should be cause of kick/ban. Also, I think that a server admin can fairly easily distinguish between the occasional road-killl and the use of a road-kill tactic. In dtacs video for example that spree seemed to have gone on for the entire round and an admin could have easily put a stop to it - had there been one.
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mat552
Posts: 1073
Joined: 2007-05-18 23:05

Re: Road-killing - Your Opinion

Post by mat552 »

Until the engine recognizes that a 1-2 ton vehicle is not going to get away unscathed from hitting multiple 200-300lb weights, roadkilling is unrealistic and continues to reward gamey behavior.

Opinion.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
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