Page 9 of 10
Posted: 2008-01-20 19:09
by DeePsix
Wake Island is great map, but i'm worried that it isn't PR quality. I think a PR quality map would be expanded to the size of Qinling or Kashan. Expand the island almost to actual size. I'd like to see Wake Island remodeled using aerial photographs. The island currently I think is too small and should be expanded to allow squads to maneuver. Plus it would be cool to have the real wake island in a map.
Posted: 2008-01-20 22:19
by Raniak
DeePsix wrote:Wake Island is great map, but i'm worried that it isn't PR quality. I think a PR quality map would be expanded to the size of Qinling or Kashan. Expand the island almost to actual size. I'd like to see Wake Island remodeled using aerial photographs. The island currently I think is too small and should be expanded to allow squads to maneuver. Plus it would be cool to have the real wake island in a map.
Have you seen the videos ? it look big enough if you ask me...
Posted: 2008-01-20 22:42
by Sabre_tooth_tigger
This is using the biggest map grid size, the limitation is that it has to be mostly water apparently
Looks quality in the video definetly

Posted: 2008-01-20 22:45
by GeZe
DeePsix wrote:Wake Island is great map, but i'm worried that it isn't PR quality. I think a PR quality map would be expanded to the size of Qinling or Kashan. Expand the island almost to actual size. I'd like to see Wake Island remodeled using aerial photographs. The island currently I think is too small and should be expanded to allow squads to maneuver. Plus it would be cool to have the real wake island in a map.
lol.
This is 4 times the size of Qinling or Kashan. Each grid square is one square kilometre.
The island it's self is the size of Jabal.
Posted: 2008-01-20 22:58
by Sabre_tooth_tigger
One question, is it not possible to have a carrier without it being marked as a ucb
Posted: 2008-01-20 23:07
by GeZe
Sabre_tooth_tigger wrote:
One question, is it not possible to have a carrier without it being marked as a ucb
You can hide a flag from the minimap, so he could do that. There is an option in the editor.
Posted: 2008-01-20 23:31
by DeePsix
[R-CON]GeZe wrote:lol.
This is 4 times the size of Qinling or Kashan. Each grid square is one square kilometre.
The island it's self is the size of Jabal.
Excellent! I guess I didn't see that posted in all the information. My apologies!
You just revamped my excitement for this map!

Posted: 2008-01-21 00:30
by Mora
I hope this map will be just like Kashan 64 and 32 not mixed cuz i am afraid my chopper wont like all these missiles and bullets flying around

Posted: 2008-01-21 12:58
by General Dragosh
I have a big wish...
A video...would be nice !
Pozdrav svim ljudima...
Posted: 2008-01-27 21:32
by Mora
Any updates? If so and public post it please, i am very interested in this map. It will hopefully be a new chopper ownage map
Posted: 2008-03-26 18:55
by Expendable Grunt
Updates?
Posted: 2008-03-26 19:12
by Ironcomatose
Yeah what happened to this map? I was really excited about this one.
Posted: 2008-04-06 18:11
by General Dragosh
Wish i would know where he lives so i could ask him !
Posted: 2008-04-22 20:51
by Cyrax-Sektor
Looks epic, and the spawn screen's pretty cool with all those kits.
Posted: 2008-04-22 20:54
by Zimmer
Cyrax thats not what you will get in PR I believe he play on singel player or something

YEah Wake would be really cool to have that big and jets and chopeprs dont needs to turn around all the time.
Posted: 2008-04-22 20:55
by Darktrooper
Cyrax-Sektor wrote:Looks epic, and the spawn screen's pretty cool with all those kits.
That was only for testing
The latest screens available are here :
link.
But no more updates...

??:
Posted: 2008-04-22 23:54
by Waaah_Wah
Yeah.. The OP havent posted in a while
Re: [Map] Wake Island remake
Posted: 2008-05-13 00:20
by Mora
Any chance of this being in 0.8?
Re: [Map] Wake Island remake
Posted: 2008-07-01 00:35
by HughJass
we need this, meow