Page 9 of 12
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-06 19:22
by Priby
Jonny wrote:Priby,
Post a new thread for that map if you are serious about finishing it.
You will be needing a lot of help to get a large underground base working, its not a small thing to attempt and it wont be easy to get it working well.
You also need to be using the same overgrowth settings and textures as this map will use.
Thats the reason why i didnt make a thread, because im not even sure about finishing it.
Only if i get it to a considerable status.
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-06 20:09
by Priby
Ya thats one of the main reasons why i started it, because of the underground complex...and because i wanted a sunny map for the PLA

Ive acctually modeled the underground base partly, but i probably made it too big + it needs textures, and all the other stuff. So my experience is pretty much at zero.
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-12 03:36
by jojomeirenpin
i just post some pic but i don;t know if it is helpful
army base building

Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-12 03:38
by jojomeirenpin
and watch

Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-12 13:53
by jojomeirenpin
yea cuz Sanya Military base now is top secret,so the pics will not comes that easy,those pics are common base buildings,I am still trying tough
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-12 16:00
by HunterMed
I dont know it all looks like a "green filter" is over it. even the street looks green?
But beside the green effect it looks good
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-14 20:28
by HughJass
huntermed sorry those are old screenshots, here are the newest ^^^
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-19 04:54
by jojomeirenpin
it's been a while but i am still be looking for the pics,and i got some pics u may use
the base's location is in Da Dong Bay,which is pretty close to the view pot,it is a supply base for navy ships
[ATTACH]4305[/ATTACH]
[ATTACH]4306[/ATTACH]
[ATTACH]4307[/ATTACH]
[ATTACH]4308[/ATTACH]
[ATTACH]4309[/ATTACH]
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-19 04:56
by jojomeirenpin
few more pics
[ATTACH]4310[/ATTACH]
[ATTACH]4311[/ATTACH]
[ATTACH]4312[/ATTACH]
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-11-22 05:18
by ledo1222
is the map 0.87 Optimized yet? if yes can we have the download link
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-12-08 18:55
by HughJass
hey, i'd like to release the map but I need some help.
can anyone help me out with packaging the map? specifically, i need help in packaging the custom objects/sounds so they work in game.
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-12-08 19:46
by Rudd
can anyone help me out with packaging the map? specifically, i need help in packaging the custom objects/sounds so they work in game.
I'm not entirely sure about sounds, but what you want to do is look at operation archer
put the custom stuff like textures in a client_objects zip
then have a clientarchives.con in ur server.zip so the map knows to load it all
e.g. the archer clientarchives.con
fileManager.mountArchive Levels/Operation_Archer/Objects_client.zip Objects
fileManager.mountArchive Objects_client.zip Objects
fileManager.mountArchive Common_client.zip Common
fileManager.mountArchive Menu_client.zip Menu
fileManager.mountArchive Fonts_client.zip Fonts
fileManager.mountArchive Shaders_client.zip Shaders
fileManager.mountArchive Booster_client.zip Objects
Thats how its done for custom textures anyway.
Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-12-08 19:48
by rampo
Sooo? we gonna have this as an airassault map?

Re: [Map] Hainan East (4km) [WIP]
Posted: 2009-12-08 21:20
by 503
This thing still gonna be PLAN vs USMC?