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Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 16:23
by LEEROY_UK
Looking forward to this addition the most in the next update, ill be manning those allot me thinks :)

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 16:26
by Tim270
Daishi2442 wrote:Best. Reaction. Ever.
Sigged.

I'll have to look up what a ZIS-3 is.
A gun that started as a arty piece then used for direct fire role as a Anti-tank gun in the second world war by the Soviets.

It is/has been in game for ages on nearly all Chechnya maps and Yamalia.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 19:46
by goguapsy
Tim270 wrote:A gun that started as a arty piece then used for direct fire role as a Anti-tank gun in the second world war by the Soviets.

It is/has been in game for ages on nearly all Chechnya maps and Yamalia.
Yep, they are those scary AT guns APCs hate on Fools Road! There are 3 I guess.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 20:02
by Tarranauha200
Hmm...maybe we can get player controlled arty later. Btw, does this replace mortar area attack?

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 20:52
by Bellator
Hmm...maybe we can get player controlled arty later. Btw, does this replace mortar area attack?
Probably not as there are Heavy Mortars in rl. The difference between heavy mortars and light mortars is that a light mortar weighs less than100 kgs while a heavy mortar weighs about 500. The heavy mortars have a range much beyond the distances in PR maps, so they could be represented in area attacks.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-10 22:00
by Jaymz
^ To answer both,

The "off-map" mortars will be gone. Basically, 1km maps will have no area attack. Any 2/4km maps that had mortars as the area attack will have it replaced with artillery.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-11 02:10
by DDS
Love the team work aspect that was worked into this addition. Thanks for all the hard work putting this into the next version.. ;-)

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-11 02:50
by chilean
holy!!! Looks awesome, Cant wait to put my hands on it

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-11 19:26
by Aimed
chilean wrote:holy!!! Looks awesome, Cant wait to put my hands on it
That's what she said :lol:

also can't wait blow people up with them :D

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-11 20:54
by killonsight95
AIMED wrote:That's what she said :lol:

also can't wait blow people up with them :D
the problem is you won't be able to see them die... which imo will be aweosme knowing your doign a great job without seeing the results for yourself :)

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-11 22:00
by Rissien
goguapsy wrote:Yep, they are those scary AT guns APCs hate on Fools Road! There are 3 I guess.
7 actually

4 surrounding fortress

1 on the northern road

1 in the H! region overlooking the eastern road

1 about midway through the Western road.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-12 10:32
by maarit
xI DIaboLoS Ix wrote:So... I can't beleive No one has asked this... When can we expect to get our hands on this delicious looking piece of meat? ;)

WE WANT .95 NAOW! :D

Image
be patient like this patient bear here. :evil:

good job devs.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-12 21:13
by Jhartsock123
So this is the first deployable for Insurgents/Taliban/Militia, and Hamas?

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 00:12
by ZephyrDark
Jhartsock123 wrote:So this is the first deployable for Insurgents/Taliban/Militia, and Hamas?
unless you count HMGs, Foxholes, Razorwire for Militia and Hideouts for Talis and INS

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 12:18
by usmcguy
maarit wrote:Image
be patient like this patient bear here. :evil:

good job devs.
lol look at his balls! ROFL! :shock:

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 16:26
by PR_Husky
Looks very nice. Good Job :)

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 18:43
by Bufl4x
'= wrote:H[=Rissien;1439580']8 actually.
Fixed it for ya

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 21:01
by killonsight95
Jhartsock123 wrote:So this is the first deployable for Insurgents/Taliban/Militia, and Hamas?
excluding hideouts yes.

Re: Deployable Mortars - Update / Tutorial

Posted: 2010-09-13 21:26
by goguapsy
'= wrote:H[=Rissien;1439580']7 actually

4 surrounding fortress

1 on the northern road

1 in the H! region overlooking the eastern road

1 about midway through the Western road.
WOW. Never realized that.