
After nearly two years of work by a long list of developers, Project Reality will be introducing Deployable Mortars with the next update.
Conventional and Unconventional factions alike will all be able to deploy mortar pits, and all will use the M252 81mm mortar as a placeholder until more assets are created. Specifically for the insurgents, we have created a version of the mortar which provides cover in a bit more... interesting way.

The mortar uses a ballistic and player computed aiming system that will allow players to provide indirect fire support for their team. Once you receive a location from a spotter on your team, you are able to calculate the barrel angle required to hit that mark. The targeting screen then allows you to see what angle you have the gun slewed to so you can aim the mortar properly.

Although the mechanics may change in the future the following tutorial will serve as a guide for using the mortar as it will be in v0.95.
Credits
Model: Wybl
Deployable Models: [R-DEV]Rhino
Texture: [R-DEV]Matrox
Export: [R-DEV]Guedoe & [R-DEV]Rhino
Coding: [R-DEV]Sniperdog & [R-DEV]Mosquill
Gameplay: [R-DEV]dbzao
Animations: [R-DEV]Chuc
Enjoy and keep it classy Project Reality.












