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Re: Why do you think civies are killed?

Posted: 2008-11-01 07:19
by SocketMan
Add bots as civies and make only human SL's that can call mortar strikes.

Re: Why do you think civies are killed?

Posted: 2008-11-01 10:43
by Truism
[R-DEV]CAS_117 wrote:You are implying that there are civilians in Project Reality. There are only 2 sides, and until we find a way around that, we can't have civilians who behave the way they really do in reality. Calling in mortar strikes is where I start to draw the line at "non-combatant".
Collaborator and civvie need to be different classes. Collaborator needs to keep mortar strikes (which really shouldn't ever have been their job anyway).

Both sides should have a civilian class. Being a Coalition aligned civilian should suck really hard (beheadings and being made an example of anyone?), but they should be there all the same. The reality is that there are civilians who hate the coalition, who are not insurgents, who undermine the coalition's efforts.

Re: Why do you think civies are killed?

Posted: 2008-11-01 14:34
by TH3pilot
In reality , ive seen a lot of videos and the Resistance Force (Insurgents, Taliban, Al Quaida e.t.c...) they all use amo belts, bullet proof vests, some kind of masks. Somthing that shoud be included in the mod, BUT also , i dont remeber well, but in the game civies have a kind of a belt, that looks like theyre carrying grenades and stuff, this is hwy they get killed!

Re: Why do you think civies are killed?

Posted: 2008-11-01 17:53
by mustardParty
It's definitely more than one of those - primarily its not because people are trigger happy though, it's because their is no real penalty for shooting civies any more, so who cares? They are relaying info, and healing guys, and there's like no consequence for killing them so who cares? As a civie coalition players don't even try to arrest me now, even when they have me clearly ID'd.

Re: Why do you think civies are killed?

Posted: 2008-11-01 20:45
by waldo_ii
I think the civilian models should be women from Playboy. Then no one would want to kill them, just "arrest" them for "interrogation."

Re: Why do you think civies are killed?

Posted: 2008-11-10 15:04
by A.English
As a squad leader i find it annoying my SM'S run off to try to knife em then get set up in a ambush.. squad gone.. so i just kill em. And in a firefight 1) shooting mutiple target with guns, anothe comes dnt have time to check if its a civi, so i shoot em, 3) They use civis as shields 3) They chuck rooks at me, i instantly turn em into hostile combatants. 4) their annoying 5) they look like the enmey 6) my team m8s r stupid 9) i was fighting an entire server full of em 7) they use civis as VBIED'S 8) they are not civis they try to kill u they give u away etc.. so f**k em shoot em in the brains b4 they can say "oww". but yeah THEY ARE HOSTILE COMBATABTS... DAMM THEY LET ME IN REAL ARMY.. 0O THOSE MOTHER F***ERS WILL GET IT. cos one moment their shooting AK's at u nxt whistlin away as farmers. so wot the fu** kill em anyways. iH8 civis dnt get me started lol.... OK JUST CALM DOWN!! =)

Re: Why do you think civies are killed?

Posted: 2008-11-10 15:07
by Wicca
Yes calm down lol!

Civies are annoing, i agree, to many times ive just shoot them cause they are retards.

Re: Why do you think civies are killed?

Posted: 2008-11-10 15:08
by A.English
waldo_ii wrote:I think the civilian models should be women from Playboy. Then no one would want to kill them, just "arrest" them for "interrogation."
Yeahhhhhh... i like it... very much... nice idea... =) oo..rahh

Re: Why do you think civies are killed?

Posted: 2008-11-10 18:12
by frrankosuave
I kill them when I forget which insurgency map has them or not. Isn't Archer devoid of civi's whereas the other two are not. I killed one on Rameil yesterday and was bummed at it. On the bright side, my shot was straight and true, deviation didn't cause me to miss. figures...

Re: Why do you think civies are killed?

Posted: 2008-11-11 13:37
by Skodz
I think civies are shot at for multiple reasons;

1-Errors, shit happens.
2-When they annoys us and hurt us with their rock, sometimes its much easier to shoot them...
3-When they inform ennemy forces on our position.

If possible I will try not to shoot at civilians but if they ask for it, I will. Its war!
Psykogundam wrote:The Current Status Quo, is that nearly everyone, who has not got a compitant and practised squad leader, opens up on anything with feet in the game.

I have to demand for the majority of the time that squad members do exactly what i say, because they are simply ignorant and incoherant. For gods sake...Most people dont even recognise cover when they see it.

And unfortunitly, i have to spend maybe hundreds of hours to get people into the same mind-set as myself.

Almost everyone is impatient, but a lot of the general public, have the heart to at least attempt to be tactical and inquizitive.

I urge the Developers to PLEASE, impliment a map specifically for training purposes, with a target range, obstical course and loose weapons to be used at the curtosy of clan members to train with.

I believe that many public members would join temporarily unlocked Training ground servers if they truly wanted to learn, and failing the slightly neiive hope that pubs will follow regulations, we can always kick/ban em.

All im asking for is a very small 16 map, with no elevation, and some practise dummies that collapse when hit, and some buildings with dummies in to do time trials.
A real training map would be nice for training mode with a shooting range and everything.

Re: Why do you think civies are killed?

Posted: 2008-11-11 13:52
by Spec
Mh... well, maybe the rocks and cell phone should simply be removed from the civilian kit. The phone could be used by some other kit, and the rocks... well, they'd have to go I guess (or added to another kit just for the sake of it). Also, arresting civilians should not give any points anymore.

That way, civilians could only become a threat by

a) spotting
b) driving (suicide) cars
c) jumping on enemy soldiers

c is a joke of course, b isn't a problem because all vehicles can be fired upon, and the only real threat would be "a".

But.

That should be no reason to shoot them. Imo, the civilian should simply be able to go everywhere without being shot. That he's reporting what the enemy is doing is something the coalition team isnt supposed to know. Thats just some civilian standing around. They can arrest them if they really need to (for example if he's blocking a small street not letting a vehicle out of there), but there is no reason for the coalition to hunt down the civies. The class should be called "civilian" again. They would be no threat at all, they'd only be simulating the insurgencies eyes everywhere. Punshments for shooting them would drastical be increased because there is no more need to shoot them in self defence. Shooting them should however be unpunished when they were standing very close (~5 meters) to an insurgent (Otherwise they'd play human shields again).

For the insurgents that means they know what the coalition is doing from reports by some the civilian population. The coalition don't know that and have no reason to shoot civilians. The civilians can go anywhere they want, except from the enemy base of course, but they have no way to cause any damage. Hence, there is no reason to shoot them except from the fact that they tell the insurgents about the coalitions positions - but that is something the coalition doesnt know, and shooting the civilian should be punished with a ticket loss for the coalition, the player dying after the second civilian he killed within 10 minutes (or so), and of course score punishment.

Drastical of course, and only an idea that'll probably be ripped apart in the next posts (probably with good reasons), but that'd be a way to make the civilians be real civilians. That they are giving intel to the coalition simply isnt known as they do not (can not) behave aggressive at all. (again: No rocks, no mortars. Suicide vehicles can be shot anyway. Human shields or civilians spotting for RPGs can be shot too, because they (usualy) need to be close to an insurgent)

It'd be less fun to play civilian then of course, but I think it'd still be better than being shot for no reason.

*knows that this idea isnt really good*

Re: Why do you think civies are killed?

Posted: 2008-11-12 20:43
by Blakeman
I think it is mostly trigger happy folks that don't properly ID their targets. Couple this with collaborators that 'hide' out in the open and you have a recipe for disaster.

My solution would be that for every 5 collaborators killed, another cache must be destroyed. This reflects that more insurgents being 'created' from the local populace since they hear about the collaborators bloody murder at the hands of the westerners.

To be quite honest I don't really see the need for collaborators in PR as it doesn't enhance gameplay that much with the spawn timer penalties. I would rather see an insurgent armed as a sort of medic along the lines of the militia one.

Re: Why do you think civies are killed?

Posted: 2008-11-12 21:13
by Lightening34
The gunner of my apc when I'm driving is new looking at what he's shooting at. So when is shooting at something, I zoom in, im yelling STOP! and then he can't hear me because of his own gunfire and then he's crying:'Oh, i killed a civi' ... ;)

Re: Why do you think civies are killed?

Posted: 2008-11-13 05:48
by fps4d
There killed do to the fact that they are in a killing zone and look a lot like the enemy.
I think they should make the civies walk in a dif stance so from a distance you can tell if they are enemy or civies.
And if there running have there hands in the air or have Civie over there head in yellow when you aim at them. something like that.

Re: Why do you think civies are killed?

Posted: 2008-11-13 15:20
by Epim3theus
I've never shot a civi. If they run they are insurgent, if they stand still they are well disciplined insurgents. ;)

Get some.

Re: Why do you think civies are killed?

Posted: 2008-11-13 15:38
by Baal
I don't think its a problem. You could give them a bigger penalty or just inform them, that they just killed a civilian. What is more annoying to me, are these morons, who teamkill all the time, because of their inability to identify their target. The last time, there was a "friendly" squad up the hill over colemine and our squad was moving towards colemine from the other side, to capture it. I got two times killed by friendly fire, when I made the attempt. There should be bigger penaltys for teamkilling as well.

Re: Why do you think civies are killed?

Posted: 2008-11-13 16:10
by Harrod200
Epim3theus wrote:I've never shot a civi. If they run they are insurgent, if they stand still they are well disciplined insurgents. ;)

Get some.
Been watching Full Metal Jacket? :D

Re: Why do you think civies are killed?

Posted: 2008-11-13 21:29
by ghOst819
I personally think that civis should be dressed differently in order to tell the difference between insurgent and civi.Civis should wear man dresses while insurgents stay with the rags and t-shirts.

Re: Why do you think civies are killed?

Posted: 2008-11-13 21:37
by Waaah_Wah
Marc-5ive wrote:I personally think that civis should be dressed differently in order to tell the difference between insurgent and civi.Civis should wear man dresses while insurgents stay with the rags and t-shirts.
Do civilians have a "I AM A CIVILIAN" sign or their forehead?