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Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-16 09:15
by Mineral
That looks good! Minimap made me think it was more flat :p

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-16 09:31
by Zeno
I think you need to do a detailing pass on some of the areas to add some more cover, it looks stunning, but im afraid its going to be hard without any hard cover

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-16 09:42
by Max_
Walls, walls everywhere, and hedgerow, more walls and bushes. Only have around 4000 OG statics now, so I can add more.

It also felt empty when I redid my fields, but I was used to look at this map with a really dense vegetation so I ignored it, but I'm not the only one feeling that now, so I'll change a few things tomorrow.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-16 10:53
by LiamNL
Looking good, especially the smoother and lower mountains, they don't seem to intrude in any way on the rest of the map. Also I liked that the main base suddenly went lighter in colour when it was moved for the alternate roads.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-16 12:02
by Pronck
Put rocks on the mountains maybe?

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 05:07
by Max_
Pre-Final minimap, missing proper objects/terrain lightmaps and photoshoping the intersections out.

Image

What I can think is left:
- Finalize UG.
- Adding proper surrounding terrains.
- Final Lightmaps.
- Final Minimap.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 06:37
by Yeahllingmann
max nice wrote:Pre-Final minimap, missing proper objects/terrain lightmaps and photoshoping the intersections out.

Image

What I can think is left:
- Finalize UG.
- Adding proper surrounding terrains.
- Final Lightmaps.
- Final Minimap.
10/10


Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 12:10
by Rabbit
Your Taliban main needs serious work, but the looks of where its going to be it can get raped to hell by blufor on that north/south road right out of it.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 12:57
by agus92
Rabbit wrote:Your Taliban main needs serious work, but the looks of where its going to be it can get raped to hell by blufor on that north/south road right out of it.
Maybe put a roadblock facing S on C1 crossroad? That would allow Talibans to get out of main and move East if under fire from S.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:00
by agus92
max nice wrote:Pre-Final minimap, missing proper objects/terrain lightmaps and photoshoping the intersections out.

Image

What I can think is left:
- Finalize UG.
- Adding proper surrounding terrains.
- Final Lightmaps.
- Final Minimap.
Aren't you worried of APC camping Taliban main from W side of the river?

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:04
by Rabbit
Tbh I think an over-run ANP base would be best.

http://www.army.mil/e2/c/images/2011/11 ... /size0.jpg

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:14
by Mats391
I dont think this will have lots of base rape issues. There dont seem to be too many viable cache locations close to taliban main so can easily put a big dod around it.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:23
by Rabbit
[R-DEV]Mats391 wrote:I dont think this will have lots of base rape issues. There dont seem to be too many viable cache locations close to taliban main so can easily put a big dod around it.
Well from a mappers point of view, that red line is a pretty big fuckin potential issue.
Image

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:38
by Mats391
Nothin DOD cant fix :p
Image

Some wrecks along the road to block LOS would be better i guess. :D

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 13:48
by Rabbit
'[R-DEV wrote:Mats391;2127106']Nothin DOD cant fix :p
Image

Some wrecks along the road to block LOS would be better i guess. :D
But that DOD is bigger than my ego.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 15:19
by Ratface
Go full Zeno and add a grounded cargo ship to block the road :D

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 15:21
by Max_
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Also added a bunch of trees around the Taliban main base to block LOS.

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 15:58
by Mats391
I wouldnt really put road blocks like that. Since they will be statics you can make something way nice looking than this thing with huge trash foundation

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 16:15
by Rabbit
I'm just a big fan of an over run police station, leaves you a nice big area for a main base.
Blue roads
Green large shrub hedgerows.
Image

Re: [Map] Musa Qala (2km) [WIP]

Posted: 2016-04-19 17:23
by Max_
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