lololololol
Fixed the body and finished the head in 8 hours, not exactly like me but pretty close for only putting in 8 hours






yeah.Have problems with O2.When it will be textured,it will have normal size.[R-DEV]Tim270 wrote:Seems quite a bit overscaled.

cool stuff i hope you allow us to use it for German FocesLeut.dweed wrote:My Leflasys Wiesel 2 Ozelot (first model) weapon system is already animated.[ATTACH]7570[/ATTACH][ATTACH]7571[/ATTACH]

I already am over 21000 polygons[R-DEV]Amok@ndy wrote:cool stuff i hope you allow us to use it for German Foces![]()
May I ask what's the reason you're making that for?Leut.dweed wrote:Heres my model 95% done (41092 polys). Wiesel 2 Ozelot
Edit: Everything is done by me
Learning, maybe exporting it in a game.[R-CON]Psyrus wrote:May I ask what's the reason you're making that for?
Cool, well you're doing a fantastic job ^_^Leut.dweed wrote:Learning, maybe exporting it in a game.
Ow common, you can't tease such a beauty of a model on the PR forums without making a version for PRBF2Leut.dweed wrote:Learning, maybe exporting it in a game.
As far as I know PR2 is far away from a German faction. Last I heard was they are focusing on the British.Leut.dweed wrote:I already am over 21000 polygons, so i would have a lot of work. I wanted to give this for Pr 2 maybe
.