I started to read the official 3ds max introduction/Modelling tutorial and the PR forum ones, It does not look that complicated in fact, so I'm really motivated to re-start the faction but I'll need competent guys who can do the experience-needed stuff as the UV's, BF2 editor codding, exporting etc...
And It will be VERY, VERY cool If a dev could guide me through the installation of 3ds max to the exporting of a model
