Don't forget the hatches and the lid on the back though
[Vehicle] M4A1 Sherman (texture)
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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)
Yeah, looks nice
.
Don't forget the hatches and the lid on the back though
. And some other things.
Don't forget the hatches and the lid on the back though

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lucky.BOY
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Re: [Vehicle] M4A1 Sherman (texture)
Could you do new normals? The old ones have markings baked into them... I had ago at the markings myself too, redid the rhino and changed the star and moved it to the turret, could I send you over the .psd? I added you on xfire for that matter.
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Tim270
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Re: [Vehicle] M4A1 Sherman (texture)
Yeah I would start the normals over again, also make sure the specular map (Go to channels, its in the alpha channel in the diffuse (I assume)) is not using the old texture.
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CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)
Do you still want the hatches/panels and little things still there on the body or just remove them?


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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)
There are hatches there irl, so would be nice to see _something_ like that. Don't know how well you can manage that with just textures though.

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CTRifle
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CTRifle
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Re: [Vehicle] M4A1 Sherman (texture)
Alright so I put in some hatches like this

and this

used a different track texture and did the front

and added little handles on the top of the hatch on the turret.
I did re do the normal map as well and lower the specular so its not as shiny

and this

used a different track texture and did the front

and added little handles on the top of the hatch on the turret.
I did re do the normal map as well and lower the specular so its not as shiny


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Pvt.LHeureux
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Re: [Vehicle] M4A1 Sherman (texture)
Wow, this is so much better 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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AfterDune
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AfterDune
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Re: [Vehicle] M4A1 Sherman (texture)
If the texture is done, could you pass us the PSD?
Thanks once again!
Thanks once again!

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Pvt.LHeureux
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Re: [Vehicle] M4A1 Sherman (texture)
Now, we only need new LODs for the tank..

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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lucky.BOY
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AfterDune
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doggreen
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Re: [Vehicle] M4A1 Sherman (texture)
It is possible to change the entry in the tanks? Make the entry from the rear or the front without the need to climb the tank? Let me explain:
To enter these tanks you have to be jumping like a kangaroo and sometimes even put a jeep in front to be able to reach the turret.
To enter these tanks you have to be jumping like a kangaroo and sometimes even put a jeep in front to be able to reach the turret.
This is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning
Winston Churchill
Winston Churchill
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AfterDune
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rodrigoma
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Re: [Vehicle] M4A1 Sherman (texture)
that's how they did it in real life actually

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doggreen
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Re: [Vehicle] M4A1 Sherman (texture)
I could never imagine this, you're right, thanks for the tip

This is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning
Winston Churchill
Winston Churchill
