Soon.Jolly wrote: PS: CAS ppl should get high, there are tons of new stuff on CAS.
PPS: Just saw couples of Mi-xx. I wish it's Mi-24.![]()
PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
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Jafar Ironclad
- Retired PR Developer
- Posts: 2203
- Joined: 2008-11-26 00:45
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
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paul161616
- Posts: 377
- Joined: 2008-07-08 17:24
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
this is always great fun to see what the community can decipher
i really appreciate that you gave us a tiny bit of insight into the development process as it stands. kudos.
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ExeTick
- Posts: 855
- Joined: 2011-01-13 22:50
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Kitke
- Posts: 18
- Joined: 2012-01-15 11:20
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altfuture
- Posts: 72
- Joined: 2010-03-25 03:10
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.
VEHICLES: Added Civilian Zastava Bus

This:
https://www.realitymod.com/forum/f388-p ... ip-20.html
VEHICLES: Added Civilian Zastava Bus
This:
https://www.realitymod.com/forum/f388-p ... ip-20.html
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KneeHiGh
- Posts: 72
- Joined: 2009-07-20 07:07
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
I am glad they implemented this and I assume have given this to the Spotter so you have to use both kits to be usefulUnhealed wrote:Removed radio and glld from all sniper kits. Added binocular to all sniper kits
Last edited by KneeHiGh on 2013-04-09 10:07, edited 1 time in total.
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Maj.Osama
- Posts: 140
- Joined: 2010-10-20 19:47
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
lets hope they get the arabic writing rightaltfuture wrote:VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.
VEHICLES: Added Civilian Zastava Bus![]()
This:
https://www.realitymod.com/forum/f388-p ... ip-20.html
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sweedensniiperr
- Posts: 2784
- Joined: 2009-09-18 10:27
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
why aren't you a devaltfuture wrote:VEHICLES: Added Civilian Zastava Bus![]()
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The Iron Dreamer
- Posts: 444
- Joined: 2009-01-16 22:23
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
HTTP: x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx) (k4on) 17969
/release.realitymod.com/
Any ideas?
/release.realitymod.com/
Any ideas?
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milosv123344
- Posts: 100
- Joined: 2012-07-29 13:26
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
tldr , can't bother with deciphering like i did the first time, all i can say is good luck and i hope you people do it right this time
All i personally need is deviation removed or dramaticly decreased and fixing that maniacal recoil on LMG's and G3 weapons
Can't wait
Can't wait
milosv
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ubermensche
- Posts: 264
- Joined: 2010-12-09 03:12
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
Another couple of months. I guess I won't be playing 1.0 this summer. 
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Psyko
- Posts: 4466
- Joined: 2008-01-03 13:34
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
nice birthday present for me <3
I almost miss being able to read the changelog, but this is far more exciting.
I almost miss being able to read the changelog, but this is far more exciting.
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RazoR41
- Posts: 315
- Joined: 2012-04-01 11:41
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
Damn, it's another encoded changelog...
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jozi02
- Posts: 260
- Joined: 2008-02-17 20:32
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
Ok I'm bored at work so lets make it serious.
Here is doc with some of the most obvious words corrected. Ofc there are some mistakes (for example "nxw" may stand for "now" as well as for "new") but it's still more readable.
https://docs.google.com/document/d/1qf3 ... iFrsFjsOkc
Let me know if anyone has ideas how to decipher rest of the changelog
Here is doc with some of the most obvious words corrected. Ofc there are some mistakes (for example "nxw" may stand for "now" as well as for "new") but it's still more readable.
https://docs.google.com/document/d/1qf3 ... iFrsFjsOkc
Let me know if anyone has ideas how to decipher rest of the changelog
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Unhealed
- Posts: 365
- Joined: 2012-09-15 16:33
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
my bad, it's all working. mods please delete my message.
- Mineral
- Retired PR Developer
- Posts: 8534
- Joined: 2012-01-02 12:37
- Location: Belgium
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
I'm a tester , I know most of these, but heck it's fun to play the decipher game
I always bookmark this for the next time somebody says the devs are lazy and don't work hard.
I always bookmark this for the next time somebody says the devs are lazy and don't work hard.
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Midnight_o9
- Posts: 1572
- Joined: 2008-07-26 09:39
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901HUD: Added the vxxxxxe nxxe to the hxd jxxt axxxe the vxxxxxe icon (ancientman) 18901
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gonzalo658
- Posts: 100
- Joined: 2009-04-08 20:23
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
but we hope to have them complete in a couple of months

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AncientMan
- Retired PR Developer
- Posts: 5111
- Joined: 2007-05-22 07:42
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
CloseMidnight_o9 wrote:HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901

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SyntheticCoyote
- Posts: 584
- Joined: 2009-10-20 20:47
Re: PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog
LOVE the changelog! It is nice to see a large one (EA doesn't even release them this large
)
]CIA[ Gaming Director
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org
[url=ts3.ciagaming.org]CIA GAMING TEAMSPEAK[/url]
Visit us at http://www.ciagaming.org





