Al Basrah in Real-Life.

General discussion of the Project Reality: BF2 modification.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

Raniak wrote:And the only map with a "real" size is street, because it's only a street ;)
But its not based on a real place :p
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Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

I'm sure that somewhere in Iraq (or in the world) there is a street that look like that ;)
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77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

i live in that street
Kensei
Posts: 48
Joined: 2007-02-16 19:37

Post by Kensei »

You ever notice how Fearosius never responds to his own threads? I think he's sitting back in a lawn chair on the shore with a big fishing pole. ;)
Gaz
Posts: 9032
Joined: 2004-09-23 10:19

Post by Gaz »

chill...

locked on account that there is now 3 pages of sarcasm.

Fearosius, we are limited in map content and size by what we can strangle out of the BF2 engine. We have pushed it already with 4km squared maps, with concessions made to the content and layout of the map. We also have to take into account the load placed on the *average* client system. Making a lifesize map that's unplayable is useless to everybody. We couldn't even create something like that, never mind test it or release it, as no one could run it.

There's a lot of thought and 3rd party criteque that goes into map layout. Rest assured that the PR mapping lads will continue tio bring you guys the most realistic, atmospheric and intense maps we can :)

Also, you forgot to mention in your original thread that for the past 2 releases of PR, the WRONG ARMY has been fighting in the Basrah area of Iraq ;) Fixed for 0.6 though, with a few placeholders :)
Last edited by Gaz on 2007-05-15 09:32, edited 1 time in total.
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
-Proud wearer of motorcycle helmets since 1998.
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