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Posted: 2007-05-14 22:47
by Rhino
Raniak wrote:And the only map with a "real" size is street, because it's only a street ;)
But its not based on a real place :p

Posted: 2007-05-15 00:36
by Raniak
I'm sure that somewhere in Iraq (or in the world) there is a street that look like that ;)

Posted: 2007-05-15 01:43
by 77SiCaRiO77
i live in that street

Posted: 2007-05-15 03:50
by Kensei
You ever notice how Fearosius never responds to his own threads? I think he's sitting back in a lawn chair on the shore with a big fishing pole. ;)

Posted: 2007-05-15 09:27
by Gaz
chill...

locked on account that there is now 3 pages of sarcasm.

Fearosius, we are limited in map content and size by what we can strangle out of the BF2 engine. We have pushed it already with 4km squared maps, with concessions made to the content and layout of the map. We also have to take into account the load placed on the *average* client system. Making a lifesize map that's unplayable is useless to everybody. We couldn't even create something like that, never mind test it or release it, as no one could run it.

There's a lot of thought and 3rd party criteque that goes into map layout. Rest assured that the PR mapping lads will continue tio bring you guys the most realistic, atmospheric and intense maps we can :)

Also, you forgot to mention in your original thread that for the past 2 releases of PR, the WRONG ARMY has been fighting in the Basrah area of Iraq ;) Fixed for 0.6 though, with a few placeholders :)