chill...
locked on account that there is now 3 pages of sarcasm.
Fearosius, we are limited in map content and size by what we can strangle out of the BF2 engine. We have pushed it already with 4km squared maps, with concessions made to the content and layout of the map. We also have to take into account the load placed on the *average* client system. Making a lifesize map that's unplayable is useless to everybody. We couldn't even create something like that, never mind test it or release it, as no one could run it.
There's a lot of thought and 3rd party criteque that goes into map layout. Rest assured that the PR mapping lads will continue tio bring you guys the most realistic, atmospheric and intense maps we can
Also, you forgot to mention in your original thread that for the past 2 releases of PR, the WRONG ARMY has been fighting in the Basrah area of Iraq

Fixed for 0.6 though, with a few placeholders
