The Tutorial/Tool List for PR Mapping (For Beginners & Up)
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Chanvlan
- Posts: 262
- Joined: 2008-02-02 03:36
what size whould i do for a map that is in real life 3 x 3km?
I also want to do this trick
https://www.realitymod.com/forum/f189-m ... rmaps.html
and my picture is 1024 x 931 (see attachment)
I also want to do this trick
https://www.realitymod.com/forum/f189-m ... rmaps.html
and my picture is 1024 x 931 (see attachment)
Last edited by Chanvlan on 2008-07-31 04:27, edited 2 times in total.
Mod DB's Modcast: Guy: So what new things will be in Future PR releases.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
my map crashes on 16% loading and i only followed the first two tuts as well as roads
plz help
basically can someone tell me the main causes for a map crashing at 16%
plz help
basically can someone tell me the main causes for a map crashing at 16%
Last edited by $pyker on 2008-08-08 16:59, edited 2 times in total.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Where to start mapping?
probaly cos your running your map in PR and you aint got to the bit where you need to allow your map to work with pr. When doing the basic BF2 tuts you should be testing your map in BF2, and mapping in the bf2 mod also to keep things as simple and haste free as possible.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
i am doing it in bf2 but i just realised that all the files were unzipped so do i just zip them all up in to server.zip then it should be fine?[R-DEV]Rhino wrote:probaly cos your running your map in PR and you aint got to the bit where you need to allow your map to work with pr. When doing the basic BF2 tuts you should be testing your map in BF2, and mapping in the bf2 mod also to keep things as simple and haste free as possible.
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
Re: Where to start mapping?
run your map in window mode then you can get a error about your prob, it may be cos your running in low gfx and you dont have a low detail texture which = crash.
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
ok i run on high gfx so it cant be that but how do i run in windowed mode?
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Rhino
- Retired PR Developer
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- Joined: 2005-12-13 20:00
Re: Where to start mapping?
TweakGuides.com - Battlefield 2 Tweak Guide
check the bottom, command line... you basically need to change your shortcut from fullscreen 1 to fullscreen 0
check the bottom, command line... you basically need to change your shortcut from fullscreen 1 to fullscreen 0
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
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J.F.Leusch69
- Retired PR Developer
- Posts: 2988
- Joined: 2008-04-23 16:37
Re: Where to start mapping?
you need overgrowth in your map!!!
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
NEED HELP! please
i tryed to create a control point on pr_edit and it came up with an error saying "layer:[default] is invisible" what went wrong?
i tryed to create a control point on pr_edit and it came up with an error saying "layer:[default] is invisible" what went wrong?
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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azreal64
- Posts: 188
- Joined: 2008-02-10 20:21
Re: Where to start mapping?
In the level editor, on the right hand side toolbar, scroll down until you see a bar that says "layers". Expand that and there should be a check box that says "Default". Make sure it is checked...$pyker wrote:NEED HELP! please
i tryed to create a control point on pr_edit and it came up with an error saying "layer:[default] is invisible" what went wrong?
Retired Forgotten Hope 2 Developer
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Nickbond592
- Retired PR Developer
- Posts: 2713
- Joined: 2007-01-30 18:16
Re: Where to start mapping?
remember that you create your out of bounds areas, CP's and both object and player spawns on a separate layer.
make a new one called AAS_64 then start to place your Cp's
make a new one called AAS_64 then start to place your Cp's

Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
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$pyker
- Posts: 623
- Joined: 2007-12-27 18:49
Re: Where to start mapping?
What has happened to my terrain textures?? please help


Combined Offensive Mod
"You cannot invade the mainland United States. There would be a rifle behind every blade of grass." - Admiral Isoroku Yamamoto
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Where to start mapping?
generate low detail maps as it says in the list of tuts if you go though them all...
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bigpimp83
- Posts: 180
- Joined: 2008-05-03 02:11
Re: Where to start mapping?
i cant find any BF2 Editor v3 download on a website where you dont have to be a member does any one know where i can download it? i used to have it on my pc then i got rid of it
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Cyrax-Sektor
- Posts: 1030
- Joined: 2007-10-15 21:12
Re: Where to start mapping?
Battlefield 2 Editor, Battlefield 2142 Downloads, Battlefield 2142 Utilitiesbigpimp83 wrote:i cant find any BF2 Editor v3 download on a website where you dont have to be a member does any one know where i can download it? i used to have it on my pc then i got rid of it
Editor 1.3, latest version, enjoy.
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browna3
- Posts: 68
- Joined: 2008-03-29 15:35
Re: Where to start mapping?
erm i have one slight problem, i downloaded the editor but i cant install it as im runnig vista and it says it must be installed on xp is there a newer version that i can use instead?
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Cyrax-Sektor
- Posts: 1030
- Joined: 2007-10-15 21:12
Re: Where to start mapping?
1. Right-click on the installer>select Properties from the dropdown menu.browna3 wrote:erm i have one slight problem, i downloaded the editor but i cant install it as im runnig vista and it says it must be installed on xp is there a newer version that i can use instead?
2. A new window should appear, select the Compatibility tab to the right of the General tab.
3. In the Compatibility tab, click on the square option for 'Run this program in compatibility mode for:'
4. Click the OK button, and you should be good to go. Run the installer, it should work. It worked for me and many other Vista mappers.
5. Good luck and have fun.




