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Posted: 2007-05-27 18:35
by Jay
It looks a bit bare... as in, wherevere there isn't city there's... well... nothing. I don't really have any suggestions as to what you can put there, it was just an observation really.
Still, its looking pretty good.
Posted: 2007-05-27 19:25
by Cherni
Awesome!
Posted: 2007-05-27 19:58
by CodeRedFox
Good job guy! Like a few other have said add some roads and other things. Looking really good!
I like the not everything bunched up together.
Posted: 2007-05-30 15:55
by Snake_doctor
coderedfox wrote:Good job guy! Like a few other have said add some roads and other things. Looking really good!
I like the not everything bunched up together.
yer thats the other 5% i got to do all my roads but am struggling with the litel ******** them roads soon i finger them out proply then am going to lay all the roads i no some don't like this map but their are maps i don't like i still play them and show fellow mapper respect i
some the maps have played lately have rods that r flashing floting in middl off sky
objects just in the midel of the air floating but the maps are still good maps
just need fue fixings thing i don't get is why am still watering for r-con
i no for a fact if i had r-con i cud make my map epic
i hav but all the concert paths now to traffic lights so on but i dont want rush the last 5% is just all the detailing this map has a destructibility prison sadams palace view pistons no laggings same size al Basra plays good bh lb tanks apc
jeeps rivers city wot more do u want in a map with out it lagging and it has full light maps with no lag at all wot ells do u want doing to the map bar roads it has lovely beautifully flowing sand like a real desert their is so much
different type of war fare on one map for me i love this map and i no i ant got bad taste in maps it now even has a grate big palm tree woods
tv stash ion and for me some one who as been ther and see a war fighting
thru street after sreet is as real as it get and if eny one say u have not been
in a war i say to u how the fuck do u no
Posted: 2007-05-30 16:12
by Guerra norte
Here's a small but important note about roads; Remember to set their Octaves to 0, if not they'll end up looking like Accordions

Posted: 2007-05-30 16:17
by Snake_doctor
Guerra norte wrote:Here's a small but important note about roads; Remember to set their Octaves to 0, if not they'll end up looking like Accordions
thanks but am sort passt that stage am trying to get them to bend but look
nice most time i bend a road it cums out bit funny and ther is a god dam lot roads to do but onecs ther dun i will play this map
Posted: 2007-05-30 16:26
by benjaminosauras
I reckon more grass. Sky is way too bright for the river. Also, more roads outside the main city area.
And I hope that was the 64 player version in the video cos it looked pretty huge.
What vehicles are we looking at having?
Posted: 2007-05-30 16:30
by Guerra norte
I think there's some kind of mathematical "rule" that dictates that there should be a somewhat equal interval between each coordinate in the splines to avoid them getting distorted, at least when comes to making it turn to something like 90 degrees, that's how I perceive their logic at least..
Posted: 2007-05-30 16:36
by Snake_doctor
Guerra norte wrote:I think there's some kind of mathematical "rule" that dictates that there should be a somewhat equal interval between each coordinate in the splines to avoid them getting distorted, at least when comes to making it turn to something like 90 degrees, that's how I perceive their logic at least..
thanks buddy
[/QUOTE]
I reckon more grass. Sky is way too bright for the river. Also, more roads outside the main city area.
And I hope that was the 64 player version in the video cos it looked pretty huge.
What vehicles are we looking at having?
the vishion i hav now has a lot off grass under growth and rocks scattered all this map needs
now the stage am up to is just the roads soon ther dun the map is am evn willing to let a good maper do the roads for me if thay wish
Posted: 2007-05-31 01:35
by zepplin1
wow r there helos?
Posted: 2007-05-31 06:32
by 1_MAN_WRECKING_CREW
keep up the good work doc...
Posted: 2007-05-31 23:35
by Snake_doctor
Posted: 2007-05-31 23:37
by IronTaxi
loooking much better...
basrah the sequal huh? hehe
Posted: 2007-05-31 23:39
by hanz
looks good can wait to invade
guessing this map will be 0.6 ready
Posted: 2007-05-31 23:55
by eddie
Doubt it. It'd probably be in the beta if it were.
Posted: 2007-06-01 09:01
by Sealights
Looking sweet so far man!! Can“t wait to try it

Posted: 2007-06-01 10:03
by .:iGi:.U.G.H.
Looking forward to seeing this in 0.7 if the dev's go for it.

Posted: 2007-06-01 10:46
by Rhino
hanz wrote:guessing this map will be 0.6 ready
LMAO! the new map content cut off date was months ago, do you really think we are going to shuve a new map that aint no where near finnished into a version afew weeks before release?

Posted: 2007-06-01 11:42
by IronTaxi
.7 if it makes the cut....mind you, you guys can dl and play it all you want..you dont need us to add it to the game...
Posted: 2007-06-01 15:19
by Snake_doctor
ok i stayed up all night and now its finished fully am going put link up after i had
some sleep only thing is will every one babel to see the palace out sf
wot i have in map and iron taxi is right if u want play the map just download if u don't want play it then don't simple the will be a Baghdad out soon the
this map took a hell of lot of work and its been hard but at last i hav my first finished map
yes my first finished map