[Map] Baghdad [scrapped]

Maps created by PR community members.
Snake_doctor
Posts: 289
Joined: 2007-01-13 13:22

[Map] Baghdad [scrapped]

Post by Snake_doctor »

Baghdad 95.99% finished
Last edited by Snake_doctor on 2007-05-31 23:22, edited 1 time in total.
Outlaw22
Retired PR Developer
Posts: 1244
Joined: 2007-02-19 02:00

Post by Outlaw22 »

What exactly are you doing to Bagdad?
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You can have my gun when you pry it from my paranoid,
mentally disturbed, physically-abusive, cold, dead hand.

Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Looking good, are those buildings in the second picture from 0.5 or the beta?
$kelet0r
Posts: 1418
Joined: 2006-11-15 20:04

Post by $kelet0r »

I must admit that looks very impressive now
::Major_Baker::
Posts: 406
Joined: 2006-11-22 01:06

Post by ::Major_Baker:: »

if only that were reallytrue.

looks better snake doctor, but it still needs something to make it not just another city map.
MichSt-Spartan
Posts: 180
Joined: 2007-05-13 16:02

Post by MichSt-Spartan »

Post a drive-thru video of your map.
Jedimushroom
Posts: 1130
Joined: 2006-07-18 19:03

Post by Jedimushroom »

I still want it to be insurgents vs usmc, now with 0.6 civilians and that it would be awesome.

EDIT: I thought it was currently MEC vs USMC, I might have been wrong...
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"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Snake_doctor
Posts: 289
Joined: 2007-01-13 13:22

Post by Snake_doctor »

one fraps video cuming right up choper video or jeep ?
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Jeep! :)
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Desertfox
Posts: 5886
Joined: 2006-08-15 06:41

Post by Desertfox »

Its coming along nicely, but why are there like 10 threads for 1 map? :P
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Snake_doctor
Posts: 289
Joined: 2007-01-13 13:22

Post by Snake_doctor »

coz i duno wher the uther post went to
sorry but be woth it wen dun
plus am sher noob at posting

and i ant for got the video is still up loading
5 min video 1.6 gb luky i got 600kb upload
heres bagdad video u wanted
http://media.putfile.com/baghdad
Last edited by Snake_doctor on 2007-05-24 22:48, edited 1 time in total.
danthemanbuddy
Posts: 842
Joined: 2006-11-12 19:07

Post by danthemanbuddy »

Make sure to put v.6 statics in :D
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Post by Spush »

Theres too much dirt, the middle east has asphalt roads and stuff, just a hint for you...
But other then that its great better then my map.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

Desertfox wrote:Its coming along nicely, but why are there like 10 threads for 1 map? :P
ye kinda spammy...

also it hardly looks 95% finnished too me. I would say around abouts 60%.
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IronTaxi
Retired PR Developer
Posts: 4925
Joined: 2006-05-31 12:56

Post by IronTaxi »

get me a download when you are ready
Superior Mind
Posts: 161
Joined: 2007-02-15 01:55

Post by Superior Mind »

It looks like it needs way more paved roads. And maybe a little bit more grass, at least around some of those massive clusters of trees. It needs more cars, static and drivable. It's just missing something.
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Sealights
Posts: 215
Joined: 2006-05-13 18:46

Post by Sealights »

Looking way much better Doctor! you should work more on urban decay. Sidewalks, trafic lights, lots of car wrecks. its very importan the fps game inmersion. Try to make some unic areas, urban variety for playing different tactics. Best refence is Duckhunt's Al basrah.

About the river stills too dark brown,try mixing light brown and Light blue, and you'll get a light grey pink ;-)

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Snake_doctor
Posts: 289
Joined: 2007-01-13 13:22

Post by Snake_doctor »

as rhino sez water changes color with sky u have horrible day i have beautiful sunny day and their rhinos setting but i do her every thing ells u say
brownish blue am going finish this map tonight
Raniak
Posts: 968
Joined: 2007-01-25 01:31

Post by Raniak »

Personally I would make the city more "based" on the river. Image

Oh and btw, Image ;)
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S.A.S jackwebsterdunstan
Posts: 294
Joined: 2007-02-18 23:30

Post by S.A.S jackwebsterdunstan »

looking good, buuuut
..... i dunno.............
it feels...........................
hm, ....kind of....empty;

it doesnt look like theres been fighting for couple of years,
its all too....................clean.

i know thats really vague critisism and im sorry, i dont know how to describe what im thinking

lots of burnt out cars, rubble, tank wrecks, plane wrecks, military things like road blocks - pillboxes - sandbags would be nice and give it that extra feel.

its too...perfect.

(well, thats quite a compliment actually)
QOTY - "Oh sh*t, Plane! Left o'clock!" - [R-DEV]Rhino
Quote ~Long Bow~ 'if you would like to "touch me up" please e-mail your personal pics and we will talk'
some guy off totalbf2-
"OMFG

The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!"
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