So I mean realistic physics, and it surprises me that you mean realistic models, environment, uniforms etc. I don't have any problems with it only that's not my cup of tea. Maybe the community here is divided on this aspect?
Actually both can be achieved at the same time...
dawdler wrote:Personally I think the "reality" should be in realistic looking models, realistic sounds and realistic level design. Not realistic view distances.
You have to make a sacrifice somewhere. I dont find it acceptable that it should look like OFP just so one can have large maps.
