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Posted: 2007-08-16 14:18
by Long Bow
Pffft guy is totally using an aimbot.


The one thing people seem to forget is the body armour is going to absorb the penetration of the buckshot (not the energy though). If there was more effect from being struck by bullets in game then simply taking a blast at close range would be enough to give the guy with the shot gun time for a second shot to the enemys face.

Posted: 2007-08-17 00:26
by LtSoucy
i say make doors on all destroyable building and make the shotgun be able to blast them off.

Posted: 2007-08-17 02:55
by Waaah_Wah
LtSoucy wrote:i say make doors on all destroyable building and make the shotgun be able to blast them off.
I would love that!

Posted: 2007-08-17 10:16
by AnRK
Does anyone else really love advert/porno style 80s metal?

Posted: 2007-08-17 11:24
by LtSoucy
who wouldnt! it would be like killing the blocked holes in the fences.

Posted: 2007-08-17 20:45
by General Dragosh
Id like to see a SPAS-12 XD LOL ! Enemy here i come with a load of ammo , a SPAS-12 and a box of Milk (16 liter pack )

Posted: 2007-08-18 16:47
by Lucid Nightmare
Bob_Marley wrote:What happened to the Shotgun uber-thread?
Here is the shotgun uber thread. Rant away my shotgun loving minions!
http://realitymod.com/forum/t13397.html

Spam it enough and our cries will be heard/acted on!
;)

Posted: 2007-08-18 17:19
by robbo
Remington 870 is the RoyalMarines Shotgun IRL.
But for PR sake, say the British adopted the M4 shotgun because of so much CQC in the jungle.

Posted: 2007-08-18 17:51
by Bob_Marley
Which still doesn't explain why the USMC are using the M11-87. And why its pump action.

Take the Norinco-92 and reskin it into an M870 Wingmaster (which, IIRC, is the specific variant in use with British armed forces). Or model a Browning Auto-5.

Oh yeah, anyone else think that the ammo count on the shotguns needs to be upped? especially since we're not carrying buckshot+slugs any more, 7+17 (or there abouts) seems rather low, especially considering engineers carry 4 magazines for their rifles on other maps.

Posted: 2007-08-18 17:56
by seventhdaypariah
Has anyone survived long enough as an engineer in combat to run out of ammo yet?... o_O

Posted: 2007-08-18 18:08
by Bob_Marley
seventhdaypariah wrote:Has anyone survived long enough as an engineer in combat to run out of ammo yet?... o_O
I definetly have, especially with the semi auto M1014 and Saiga.

Posted: 2007-08-18 19:07
by robbo
Yeah me too, I really think the Engineer needs to have his Slug rounds back (sod the slugs lets have some hatton rounds :p )

And the scatter on the shotgun is like Birdshot IRL they use Buckshot which is less scattered.

Posted: 2007-08-18 22:30
by Waaah_Wah
seventhdaypariah wrote:Has anyone survived long enough as an engineer in combat to run out of ammo yet?... o_O
I have :) On Ghost Train