m0rdin wrote:
#2: Most of the time no gunner is better than sharing your tank with some random public guy.
I couldn't disagree more, spending some time as the driver/commander (the preferred position for the experienced player, will soon make you realise whether the MIC-equipped "public" player has the patience to spend time with you.
Use some of the VOIP advice on my guide/sig and get them talking, help them get over any nervousness in calling out contacts and like any "leader" give them some easy victories to give them some confidence.
If you want a working armour, use it alone.
[/QUOTE]
Never use a tank alone.
m0rdin wrote:
If you want a full working armour, try to find somebody with a mic, who wants to talk to you.
Good advice, good comms adds 50%-100% to your combat capability and with an experienced squad it will add +50% at least per member of your squad.
m0rdin wrote:
#9: When you are driving alone: Train your seat changing skills. Be aware of the time it takes for the maingun to be ready to fire. Be ready to change back and place some smoke.
Bad advice, - lone tankers should go back to vBF2
m0rdin wrote:
#12: Choppers: Try to get next to an AA vehicle or at least an APC and search for cover. If this is not possible make use of your smoke. It's better than nothing.
-Close- to an AAA vehicle not next to them is the best bet. AAA draws a lot of attention from infantry, aircraft and enemy armour, stay close to one, and preferably somewhere non-descript that is hard to identify, preferably at a different height, so that te aircraft will have trouble hitting you both with the same bomb.
m0rdin wrote:
#14: An APC is an anti infantry vehicle. It's main purpose is killing infantry, but it's also effective against non armoured vehicles and choppers.
When facing APC's and infantry, the best bet in PR is to have your infantry take out the APC and have you in the APC take out the infantry. The APC's primary role is to transport infantry, as once they are in a good position in -combination- with you (NOT that they go off on their own without your support) they and you in the APC are much more effective.
m0rdin wrote:
#17: You are a mobile Spawnpoint. So behave like one.
#22: The most effective thing on materialmaps is to move in tanksquads. Two tanks and a repairing jeep are nearly undefeatable. If necessary, take an antiair with you and if possible a third tank or an APC are no bad choice.
These needs an edit i think, doesn't apply anymore, and repair trucks are pretty absent thesedays
