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Posted: 2007-11-03 03:32
by Outlawz7
l3etrayed91 wrote:If your so obsessed with driving go and play kashan where you can drive for about half an hour to the other side of the map and then get blown up.
LMAO, that deserves to be a classic line
Posted: 2007-11-03 04:52
by fuzzhead
I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
Posted: 2007-11-03 05:32
by Zrix
0.5 was more fun to play. But I love the new features in 0.6.
I blame the reduced fun in 0.6 on stupid players that dont know how the mod works, and cant grasp the concept of teamwork.
Therefore 0.6 gets my vote, since the mod cant control the players.
Posted: 2007-11-03 05:51
by SethLive!
[R-DEV]fuzzhead wrote:I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
well, if you can get those things fixed i think .7 is going to sweet

Posted: 2007-11-03 10:08
by .:iGi:.NinjaJedi
0.6
commander assets really make it feel like you can en-trench a capture point and you need combined arms to do well.
Posted: 2007-11-03 11:06
by RKKA-Frontovik
[R-DEV]fuzzhead wrote:I think 0.5 had better overall gameplay than 0.6 does now due to a few factors:
1) too many spawnpoints in 0.6 (mainly commander trucks pushing it over the edge)
2) rifles are way too pinpoint instant accuracy, much better in 0.5 (especially the G3 scoped)
3) Heavy AT is still too powerful and easy to use.
thats about it.... otherwise 0.6 is great i think!
i know what you mean l3etrayed91 about the idiot pilots... way too many of those. although i think kashan is alot of fun now (minus the pinpoint accuracy rifles)
!!!
1) Yes, and RP-system do not work as good as it was in 0.5. Remove apc and truck as spawnpoint and make RP-system as it was earlier.
2) Yes, ranges for all rifles and so on back to 0.5
3) Yes, and changes from 0.6 to 0.61 to tanks/apcs and crewmen (without not-mobile repairstation at base) gave this mod the rest, so please back to 0.5 or 0.6 or a good reparstation at base. And please let people hear....
4)Score ....
Yes otherwise, its great, you Devs have to make only little simple changes for gameplay which you had in mod before, version 0.650 would be good.
Posted: 2007-11-04 00:39
by Outlawz7
And somehow nerf the stand-to-prone, so people can't prone dive and shoot 10 bullets in the same moment!
Posted: 2007-11-04 10:22
by iceman
0.5 have super gamplay is more fun and iteresting than 0.6
remember Al Basrah 0.5

the best map in bf2 mod history