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Posted: 2008-01-14 23:12
by BloodBane611
I have nothing else to add, except that I obviously agree with Losus.

Posted: 2008-01-15 00:06
by boltcatch
Im semi auto, these weapons like the M16 have very little recoil and muzzle rise anyways. I never noticed much shooting through my ACOG, and I certainly didn't lose view of the target or have to correct my aim by any large amount after each shot.

Full auto is a different story. Generally speaking, with a real (5.56mm) assault rifle shooting at someone on full auto past 20m = fail, and even then semi auto is most likely superior. With an AKM it's worse yet, and with anything in .308, forget about it.

In-game, in my admittedly limited experience, I have had no issue whatsoever at close ranges with just looking down the sights/though the optic and popping 4 or 5 shots into them on semi real quick.

The one thing I do notice about the iron sights is that they appear rather small, especially the rear ghost ring on the M16's; this is probably because I'm used to shooting them with the nose-to-charging handle cheekweld.

Posted: 2008-01-15 01:20
by Sgt_Canadian_Floss
There shouldnt be a difference in recoil if its the same weapon, even if it is scoped
the scope dosent make a difference.

Posted: 2008-01-15 01:45
by Oldirti
On i relating note, I've noticed the G3's accuracy has signifcantily dropped, not necessarily due to the added kick, but it's just much less accurate that the M16A4 after some field testing.

Posted: 2008-01-15 03:16
by BloodBane611
That's because it has a 50% higher minimum deviation.

Posted: 2008-01-15 03:21
by Oldirti
What ever it is, it just makes it an annoyance to use, even though i think the sounds on it are top notch.