Sorry, but you guys have it all wrong here... (those that say no)
You only
assume that squads will be ruined by lone wolfers but that is completely untrue. Once again TacticalGamer server is the perfect test case. Every single time I join that server there is teamwork. There have only been a few times when it took some time for things to get started but eventually teamwork begins all of the time.
When lone wolfers join a teamwork squad and don't follow the SL's orders they can easily be kicked from the squad.
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In the ends, it's not about converting all lone wolfers to the PR way. It's about converting a large percentage of them, including newcomers.
What if someone just doesn't know? I have never read the manual for PR because I don't like reading manuals for video games... I want to play. A lot of people are like this.
If someone is lone wolfing in your squad, just kick them from it. If the lone wolfer doesnt change his ways he'll join a squad where no one cares what he does or he'll create his own squad.
In all cases, the worst case scenario is that it goes back to the way it was before... with lone wolfers doing their thing.
But by joining a good squad with good teamwork, the lone wolfers will see first hand what good teamwork is all about!
Kinote wrote:1) Lonewolf doesn't want to squad up? Yeah, he's sure to bring everything we're all looking for in a squadmate when we force him to join one.
He is, because some people just don't know and others react more to voices (VOIP). As long as you're a good squad leader, you'll get his attention.
If not, kick him from the squad. Nothing changes as far as you're concerned.
2) Joined the server and waiting for your friends to load in? Better make a squad real quick and then **** around cycling SL or hope the limit hasn't been reached so he can make one when he shows up.
Lock the squad, do an invite.
[quote=""'[R-MOD"]Masaq;607539']I voted NO simply because not all servers are admin'd effectively.
If you have the Auto-kick for Squad option enabled and the Squad Bug occurs, you can end up decimating the server population (and completely WRECK the game) by kicking the quarter/half/two-thirds/three-quarters of the side that can't get into the 1/2/3/4 full squads.
If ALL servers had admins on constantly, fine - force people into squads.
The lone-wolves can always squad up and then completely ignore each other.
However, I
*REALLY* hate being kicked from a server just because they have auto-kick enabled and can't administrate their server well.
Servers that run the Auto-kick for Squad script should turn it off whenever the last admin logs out for a night and re-enable it whenever one turns up.
Thankfully, I haven't experienced it on T&T yet

[/quote]
A bug? Can be fixed?
[quote="Engineer""]You are right HughJass, the mod is about teamwork. But the question was about forcing people to do it.
Teamplay comes from free will of players, not from PR core files.[/quote]
Some people just don't know how to do it right. Thus good squads teach them how. Others, kick from squad
