Scimitar Grills

General discussion of the Project Reality: BF2 modification.
Masaq
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Post by Masaq »

How is damage calculated? Is it a straight "this material X was hit by projectile Y so damage Z is inflicted"?

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Expendable Grunt
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Post by Expendable Grunt »

Seems weird that the easiest part to hit is the weakest.

Also, why is the base of the barrel apparently "cloth"?
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Alpha(r)
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Post by Alpha(r) »

Keep up the good work Masaq! :)
Katarn
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Post by Katarn »

Expendable Grunt wrote: Also, why is the base of the barrel apparently "cloth"?
Because it is cloth irl.
Pariel
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Joined: 2008-01-29 23:41

Post by Pariel »

Well it has a cloth "dust cover", as it were--but there's metal behind it, correct? Granted, shooting through it would damage the firing mechanism.

Does this mean that spot is really weak on the Scimitar and Warrior?
Katarn
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Post by Katarn »

Shouldn't do any more/less damage than most other places.
BloodBane611
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Post by BloodBane611 »

It is my understanding that the damage system works as jonny stated. I know that's how it works for the handheld weapon projectiles, and they're all the same category (projectiles), so I think it's safe to assume it is t*m.
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Warmagi
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Joined: 2007-09-17 12:14

Post by Warmagi »

I know theres a lot "hard" material in strange places on CR2, for example tanks ;) - well, at least I heard that somewhere ;)

So how is it trully in BF2? Does it depend on material the projectile is hitting or hit points of that material/object. Cause I still dont get it... maybe its food poisoning... gonna read this again later ;P


Also off topic slightly... is it just me or... whenever I see this thread title Im reading it Scimitar girls... probably another problem of mine though... ;P
[R-MOD]Mongolian_dude: ...remember to show as much respect to the new players as the veteran players. Todays 'noob' is tomorrow's 'Vet'.

Reddish_Red: We're fine...

Random.. ehmmm... "player": Give me the chopper. No. I want to fly. No. But I want to, get out from it now or I TK you. ... ... ... No
UK_Force
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Post by UK_Force »

SleepyHe4d wrote:It's okay, some people don't know how to read sadly. :(


Just noticed this thread again, nice post there SleepyHe4d, my post (if it was directed at me) was as a Military advisor, so he could - for reference - see how it works in Rl - hence the beginning of my post stated "In RL" !!!

I actually do know how to read funnily enough, 17 years in the British Army(so far) and 2 A levels - kinda taught me.

Now I am not gonna post anything I shouldn't here, so I will say one thing - and please "read it" ......

If you have a problem with my posts please pm me, and we will sort this out in private ?


Thank you.






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Last edited by UK_Force on 2008-02-27 18:10, edited 2 times in total.
Brummy
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Joined: 2007-06-03 18:54

Post by Brummy »

[R-DEV]Katarn wrote:Shouldn't do any more/less damage than most other places.
So..

1. I'm completely retarded and stupid.

or

2. The Scimitar Cage has no use?
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

I think it might make a difference because there is certainly a difference in tank armour placement

But maybe the point is apc have little armour either way so wherever you hit it with an rpg its going to be in alot of trouble


Ive noticed sometimes 1 rpg will set the APC on fire and sometimes it can hobble away so that is a difference. Hopefully the cage would allow the hobble situation
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