Black Hawk Irritating Situations !

General discussion of the Project Reality: BF2 modification.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

You're only supposed to warn them. If they keep firing, you dont HAVE to bail out. You can simply fly back a bit, land at a safe place and leave the helicopter. They're lost somewhere in the desert/forest and you just walk away. They'll most likely get out too and move to the battlefield, and you can enter the helicopter again.

Or you fly back to the base and do this there.

Or, or, or...
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Post by Brummy »

Meh. Lately I've been experiencing guys moving the Merlin's door up and down repetitively. The MGs on the MEC cow/elephant and PLA chopper are started to be abused as well.. :(
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

What you can do if you're a really good pilot is back the read end of the chopper into the red No-Fly Zone lol. A hideous tactic from vBF2 used to kill attack chopper gunners when pilots wanted to save the front for their clanmate, but would possibly make an effective way of killing off abusive passengers :p

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Tef
Posts: 632
Joined: 2008-02-13 01:40

Post by Tef »

I got to learn how to fly that good....after I learn to fly the twitchy *** littlebird.
fuzzhead
Retired PR Developer
Posts: 7463
Joined: 2005-08-15 00:42

Post by fuzzhead »

lol masaq i used to do that when people refused to get out.... now in PR there is no need to do this anymore in attack heli (they will die cause not in your squad)

but for transport heli gunners, this tactic is still quite effective for those smacktards who REFUSE to get out of your gun, even though they are being totally useless and annoying.

Personally I think all the guns should just be removed, cause they arent too useful anyways and they cause way more problems than usefulness..
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Yeah, rip the guns out and stomp on the wreckage :D

I'd love to see a co-pilot or pilot controlled switch for them, but failing that complete removal would be good.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Post by (HUN)Rud3bwoy »

Another way I can think of to solve this problem is to add one more seat in the BH and other transport helos and make the two gunner seats only available for squad member of the helo pilot, just like how it is with tank's and APC's driver and gunner seats. This way only your SMs can use the guns, and if they misbehave you can kick them out of the squad and still be able to transport a full squad.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

8 is max, complete maximum. On the basis that you want to be able to transport a full squad of 6 players from within a seperate, dedicated transport squad, you can't lock both those gun positions.



Although... I just had a Thought...

If the birds came with one squad-locked position (say, #2 - the port side is usually the one with the door on it), and removed the weapon on the other side...

You'd end up with birds that had a single door gunner, who could only be in your squad, and still have 6 positions left for a full squad being transported.

Bingo, solved!

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Post by (HUN)Rud3bwoy »

I didnt know 8 was the max. In that case removing one of the guns and make the other one "limited" is just as satisfying.
Fatal-M
Posts: 459
Joined: 2008-01-06 14:16

Post by Fatal-M »

lol masaq i used to do that when people refused to get out.... now in PR there is no need to do this anymore in attack heli (they will die cause not in your squad)

but for transport heli gunners, this tactic is still quite effective for those smacktards who REFUSE to get out of your gun, even though they are being totally useless and annoying.

Personally I think all the guns should just be removed, cause they arent too useful anyways and they cause way more problems than usefulness..
totaly agree !! or if we can find a way to lock the BH and leave for the air force squad , but im sure thats hard-coded :)

and the idea of going to the end of the map and leave the back out is AWESOME !!
i will defientely do that !!

thanks for the ideas and posts :)
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Yeah, the BF2 engine just cannot be forced to accept more than 8 players using one vehicle, sadly.

Also, sadly, I believe we can't edit the original BF2 models, so to get this working I *think* new models of the Mil-17, Z-8 and UH-60 would be needed.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Post by (HUN)Rud3bwoy »

I thought that the UH-60 model in PR is not the original BF2 one. I think I read somewhere here that the original BF2 model was a hybrid of the UH-60 BH and one of the Sea Hawks, and thats why it was changed here.
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Post by Masaq »

Win.

How would one go about doing that? I'm trying to see if there's a way I can learn about this stuff and so I can play about with editing fairly minor things like this myself, to see how it pans out.

Edit:

Well, I've unzipped the files and I've found what looks like the weapon stuff. Will maybe have a play with it in a little bit, *think* I can see how to do it.


Edit2:

Blurgh, downloaded BF2Ed. It's like trying to learn swahili whilst drunk.
Last edited by Masaq on 2008-03-11 18:59, edited 2 times in total.
Reason: ooh!

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Warmagi
Posts: 299
Joined: 2007-09-17 12:14

Post by Warmagi »

[R-MOD]Masaq wrote:It's like trying to learn swahili whilst drunk.
So it should be quite easy. Everything is easy when you are drunk ;D
[R-MOD]Mongolian_dude: ...remember to show as much respect to the new players as the veteran players. Todays 'noob' is tomorrow's 'Vet'.

Reddish_Red: We're fine...

Random.. ehmmm... "player": Give me the chopper. No. I want to fly. No. But I want to, get out from it now or I TK you. ... ... ... No
BloodBane611
Posts: 6576
Joined: 2007-11-14 23:31

Post by BloodBane611 »

Okita put up a pic of removing the guns a while ago, it's actually quite simple. I did it myself, but he went and put it ingame and all. So anyhow, it is possible, and as far as I understand it quite legal.

I think outright removal is the best option. I just see too many people hopping in the gunner seat and dying, and then being pissed about it. Make it a seat like any other, and allow people to shoot out the window.
[R-CON]creepin - "because on the internet 0=1"
Post Reply

Return to “PR:BF2 General Discussion”