[Weapon] F89 Minimi [WIP]
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GR34
- Posts: 471
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Re: [Weapon] F89 Minimi [WIP]
lol RDS on MiniMi. Thats hawt. Awesome models man keep up the work
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Tonnie
- Retired PR Developer
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- Joined: 2007-07-31 14:59
Re: [Weapon] F89 Minimi [WIP]
Update:
Ok so what i have basicly done is taken the PR MINIMI and modified it to the Australian version.

Ok so what i have basicly done is taken the PR MINIMI and modified it to the Australian version.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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JKRMAUI
- Posts: 584
- Joined: 2007-04-10 22:22
Re: [Weapon] F89 Minimi [WIP]
Hmm I just drooled on my self a little........
very nice
very nice
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rangedReCon
- Posts: 880
- Joined: 2007-05-28 04:14
Re: [Weapon] F89 Minimi [WIP]
Hot damn, that is sexy.
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[MPN]Slouch2
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Re: [Weapon] F89 Minimi [WIP]
You could probably take off the front iron sight. It would make the model more accurate, AND contain less tri's 
[img]http://img87.imageshack.us/img87/2084/medalbar.png[/img]
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Tonnie
- Retired PR Developer
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Re: [Weapon] F89 Minimi [WIP]
yer i planed on it i was also going to make the barrel slight bit longer...
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Sights
- Posts: 132
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Re: [Weapon] F89 Minimi [WIP]
Oooh, that's nice. Love your work, Tonnie.
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Tonnie
- Retired PR Developer
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Re: [Weapon] F89 Minimi [WIP]
Cheers mate... but i cant take all the credit and the main body of the minimi was made by the PR Devs.
My changes include
- New Butt stock
- Changed sight to the standerd issue 1.5 optic sight
- Changed mussel length
My changes include
- New Butt stock
- Changed sight to the standerd issue 1.5 optic sight
- Changed mussel length
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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anglomanii
- Posts: 701
- Joined: 2008-12-20 10:38
Re: [Weapon] F89 Minimi [WIP]
i just saw the 8.6? i think teaser, and it mentions a Xsight for the saw does that mean your model will get multible magnification
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Tonnie
- Retired PR Developer
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Re: [Weapon] F89 Minimi [WIP]
Yes i am looking at doing both the 1.5x optic sight and the ELCAN sight...anglomanii wrote:i just saw the 8.6? i think teaser, and it mentions a Xsight for the saw does that mean your model will get multible magnification
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Chuc
- Retired PR Developer
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Re: [Weapon] F89 Minimi [WIP]
Yep, do both ELCAN and 1.5x optics (which in essence will be like the steyrs, a psuedo aimpoint).
Also one thing, could you fold down the carry handle?
Also one thing, could you fold down the carry handle?
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F89 Minimi [WIP]
Yeh mate np....[R-DEV]Chuc wrote:Yep, do both ELCAN and 1.5x optics (which in essence will be like the steyrs, a psuedo aimpoint).
Also one thing, could you fold down the carry handle?![]()
For now heres an update....
Changes since last update:
- New Textures on the Optic Sight and Butt
- Removed Front sight
- Modified LSW texture from the devs to make less "Rusty and unmaintained"....
- Increased Barrel length slightly
- Changed texture on the mussel to look like the ADF version.
The first pis shows you the DEVs (unmodifyed LSW texture) that i think looks quite rusty and unmaintained.

The second pic is my modified version of the devs skin...

Enjoy,
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Rhino
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Re: [Weapon] F89 Minimi [WIP]
it seems the same apart from its lighter and some red has been removed? Also you should aim to use as many of the textures from the normal minimi as possible, the more weapons that use the same textures, the better.
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IINoddyII
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Re: [Weapon] F89 Minimi [WIP]
looking good tonnie
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Tonnie
- Retired PR Developer
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Re: [Weapon] F89 Minimi [WIP]
Thats all it pretty much is... It just makes it look more maintained.... You will be charged if theres rust found on your weapon in the adf.[R-DEV]Rhino wrote:it seems the same apart from its lighter and some red has been removed? Also you should aim to use as many of the textures from the normal minimi as possible, the more weapons that use the same textures, the better.
What i have done to the PR texture.
- Color overlay to remove the Red rusty look
- New Mussel texture
- Havent done yet but i will be putting a weapon maintenance date tag on the side (Compulsory for all weapons it the ADF)
Also heres the model with the Carry handel down

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F89 Minimi [WIP]
cheers mate... I am having a few problems importing this atm but when i have it imported i will post here
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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rangedReCon
- Posts: 880
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Re: [Weapon] F89 Minimi [WIP]
Tonnie > most human beings.
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single.shot (nor)
- Posts: 692
- Joined: 2008-04-12 07:06
Re: [Weapon] F89 Minimi [WIP]
looks nice, but arent most future MGs going to have a 4x zoom when deployed? are you going to have some variation?(my hope lies here, 1.5x zoom FTW)
Also, Rhino, Check PMs...
Also, Rhino, Check PMs...
War is a huge matter for a nation. it's the field of life and death, destruction and survival, and such matters cannot be left unstudied. - Sun Tzu
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Tonnie
- Retired PR Developer
- Posts: 2014
- Joined: 2007-07-31 14:59
Re: [Weapon] F89 Minimi [WIP]
Mate if your read back like not even a page i said the there will be a ELCAN version toosingle.shot (nor) wrote:looks nice, but arent most future MGs going to have a 4x zoom when deployed? are you going to have some variation?(my hope lies here, 1.5x zoom FTW)
Also, Rhino, Check PMs...
HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth




