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Re: Limited countemeasures!!!!!!!!!! limit the chaff!!!!!!!!!

Posted: 2008-05-22 14:28
by AnRK
gclark03 wrote:What can't he do?
Not only that, he just saw it and casually magiced it into the game in pretty much no time it would seem.

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Posted: 2008-07-24 18:16
by AnRK
Almost forgot about this, but this gonna make .8? Inherently the DEVs probably won't give an answer, but can always hope.

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Posted: 2008-07-24 18:38
by gclark03
They're not known for being a good 'customer' service team, but that's not in the contract, so I guess they're justified.

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Posted: 2008-07-24 18:52
by Sabre_tooth_tigger
I thought chaff could confuse radar even


Yea here we go, havent read it yet but I guess the game presumes use of both

Chaff (radar countermeasure - Wikipedia, the free encyclopedia)