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Re: [Task] Small mosque

Posted: 2008-11-15 18:24
by ice_killer
supahpingi : some C and C try to make it out of a plane. looks like you made every part out of a differnt primitive...

Re: [Task] Small mosque

Posted: 2008-11-15 19:45
by supahpingi
[R-CON]ice_killer wrote:supahpingi : some C and C try to make it out of a plane. looks like you made every part out of a differnt primitive...
well, as said,im just a newb at moddeling,so dont go spammming me with 3ds max geeky words :D

Re: [Task] Small mosque

Posted: 2008-11-15 20:22
by IronTaxi
supahpingi wrote:well, as said,im just a newb at moddeling,so dont go spammming me with 3ds max geeky words :D
keep up the good work...no other way to learn than just doing it!

there are alot of good tools for editing simple 3ds shapes... there was a nice tutorial but ive no idea where it was from...ill have a quick look and see if i can find it...

have a look at this one..



there are alot more in there


basicallly anything about mesh or poly editing is going to teach you how to really model quickly and efficiently...its easier than it seems...just watch those 2 tutorials at the very least



*edit* - Fixing u-tube links - nick

Re: [Task] Small mosque

Posted: 2008-11-16 12:14
by supahpingi
Thx alot irontaxi,those tutorials really helped me :D

Re: [Task] Small mosque

Posted: 2008-11-16 12:47
by ice_killer
supahpingi: primitiefs are boxes cilinders sphere's geospheres al in the modifyer tab

Re: [Task] Small mosque

Posted: 2008-11-16 16:32
by Sizum85
Looks like we have a new dev for the dutch forces here :) .
BTW,did you guys already decide if the mosque will be destroyable or not?

Re: [Task] Small mosque

Posted: 2008-11-16 17:12
by ice_killer
Sizum85 wrote:Looks like we have a new dev for the dutch forces here :) .

why ?....

Re: [Task] Small mosque

Posted: 2008-11-16 18:41
by Glimmerman
One model doesnt make a dev yet but if its nice and usable and he can help us out with more items a position is available. :)

Re: [Task] Small mosque

Posted: 2008-11-17 16:04
by supahpingi
Sizum85 wrote:Looks like we have a new dev for the dutch forces here :) .
BTW,did you guys already decide if the mosque will be destroyable or not?
wish i already had the skills for that :P
Really,im trying to make this a good model,and im willing to hlep out any mods,but learning takes time and since i first started about to months ago i still have a logn way ahead :D
Doing something that might make it into a mod really is a good way to leanr becuz ur model has to meet certain requirements tough