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Posted: 2006-05-01 21:06
by Thy-Tormentor
Sorry for bumping this up, but solution for the capped ROF is the visual effect, similar to the Blackhawk's M134. So, if we have AH-1Z's 20mm firing 1/3 of it's IRL ROF, make the hit effect look like it was firing at full ROF, and then, it's only a matter of damage value adjustments.
Posted: 2006-05-01 21:29
by Cerberus
Yeah, the ROF problem can be solved merely by changing the animation, damage, tracers, sound, etc
Posted: 2006-05-01 22:01
by trogdor1289
Seems like an easy fix lol. Thats a lot of work but i think it will be worth it.
Posted: 2006-05-01 22:37
by Cerberus
I'm just guessing it can be fixed like that. Hopefully, my guess is right

Posted: 2006-05-01 23:09
by Ghostrider
trogdor1289 wrote:Seems like an easy fix lol. Thats a lot of work but i think it will be worth it.
Why does everyone think that everything is "an
easy fix"?
-Ghostrider
Posted: 2006-05-01 23:54
by trogdor1289
I was kidding around meant to mean that it wasn't an easy fix thats what the lol was meant to be for I know how hard you guys work to get this mod working.
Posted: 2006-05-02 04:53
by Rifleman
Why does everyone think that everything is "an easy fix"?
Becouse we all believe in extra ordinary codeing skill of PR dev team^^
Posted: 2006-05-02 07:04
by Skullening.Chris
Rifleman wrote:Becouse we all believe in extra ordinary codeing skill of PR dev team^^
Well said!
