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Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-05 19:12
by Hauteclocque
Nice rusty effect on the roof !
Is it a static from the statics I have asked in the French Forces subforum ? Because it suits perfectly with the first building... :thumbsup:
You are doing a fast and a very good job, thanks you very much. :wink:

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-05 21:21
by smee
did a redo 826 polys

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Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-06 13:48
by General_J0k3r
lol@ "i added some walls and windows to the door"

nice work man :)

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-06 15:14
by Hauteclocque
Nice ! What is the truck in the warehouse, a truck you have made as static ? It looks great, maybe we could use it if you have already done the UV, texture... :)

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-06 17:27
by smee
Yeah the trucks just a visual guide, like the box is soldier sized. find it easier to have a something to check scale too.

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-06 17:37
by Hauteclocque
Ok, forget my previous post... :o ops:
Can't wait for the texture. :p

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-09 18:42
by smee
Been mucking about with dirt maps for got to to transparent part next :) but this is WIP.

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Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-09 19:12
by Hauteclocque
Very nice texture on the walls of the "hut"!!! :grin:

Re: [Static Model] everyone has to use one [WIP]

Posted: 2009-04-09 19:14
by marcoelnk
nice work so far.

Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-10 21:56
by smee
Adding to the amazing door thought would add this amazing sheet of corri once again pushing the bounds of modeling :)

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Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-10 23:22
by IronTaxi
ground breaking!!! corrugated sheeting for the win!!

i would actually recommond a double width one... :)

Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-11 00:10
by Sights
Wow, it's looking great. Always nice to see some really original stuff getting made. Keep it up!

Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-11 02:45
by Wilkinson
You are just shooting this stuff through Smee. excellent work. If you can make some crazy russian stuff, or even some PSC Models like a different office Complex, I will surley use it.

Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-11 03:20
by Rhino
smee wrote:Adding to the amazing door thought would add this amazing sheet of corri once again pushing the bounds of modeling :)

http://www.gmand.co.uk/smee/images/ci.jpg
nice, take it you got the idea from my sangar? Thou I got the idea from matt.b's little sangar but didn't like the way he did his too much :p

Yours is pretty high poly most likly, how many tris exactly? Your going to need some good LODs and COLs fro it I can tell you that, for my sangar, on LOD1 I removed the ends to the corrugated iron, and on LOD2 I made it flat but thick, then not sure about col0 but col1 and col2 where flat.

EDIT: also smee, I would really refrain from making and using lots of small objects in maps like this, espically if you plan on making buildings etc out of lots of little objects because they are REALLY bad to lightmap and as a result are bad on performance.

Fine to have a small few objects where needed, but wouldn't start making buildings etc out of lots of small objects.

Re: [Static Model] door/stairs [WIP]

Posted: 2009-04-11 04:04
by space
More nice models smee :D

PS. I know its only a small static, but there's already 3 different sized sheets of corrugated iron in the PR files.
Also theres a few EOD statics, which are for Vietnam maps, but could probably be used on an African map too ( though a lot of the EOD models are pretty crappy tbh ) It might be worth checking what there is, before making something that might already be in the files. ( Same with textures - theyre hidden away all over the place! )