looks pretty cool, but ye, you really need to post .jpgs I spent about 10mins loading all the PNGs on my 1mb DSL....
First your storyline with militia in Canada seems kinda odd, I've never heard of anything like it? Your map looks pretty generic and as such you could easily call it a map based arounds Russia and still have the Canadians or w/e taking out the militia there
Really need a minimap how ever bad it may look right now to give full comments onto its layout etc
Onto your undergrowth, you have done some nice things with it BUT at the same time, you have overdone it quite a bit. First of all, did you make custom undergrowth meshes / textures? looks like you have and its made your undergrowth stand out quite a bit from other bf2 maps, which can only be good

The main problem is your density, the height and you have mixed too many types of undergrowth into the same patches.
Biggest problems as a result for this will be gameplay, and performance. Due to the density of your undergrowth it will most likley lag most users to **** without super good PCs and as a result, the only way to get around that will be either to lower the density or lower the draw distance of the undergrowth. I would advice you lower the density as undergrowth already only draws upto around 50m so any less and it would look really, really ****, which will also effect gameplay which brings me onto my next point. At the moment, it looks like if you went prone in your undergrowth, even crouched in some cases you would get the impression you are "concealed" by it, and can't be seen by it and you have an advantage over the enemy because of this. That would be true in real life but this is BF2, where undergrowth only draws to 50m or so and as as such, past 50m all the enemy see is a guy sitting prone on some empty ground.
http://i186.photobucket.com/albums/x305 ... een028.png
That image is probably the best example, there there is loads where you can see past 50m and in that pic, you can even see where the undergrowth has stopped drawing. Now there is almost certainly undergrowth all the way round that bank, and if a guy was prone in it, even thou to him he looks deep in the undergrowth, all you would see is him sitting on open ground like you see ahead of you, which really flips the real life advantages on its head as now, the player who is meant to be concealed, can't see you but you can see him (and shoot him) perfectly. This is really bad for gameplay and as such, undergrowth should NEVER be made high or dense enough to be used as a concealment element as it simply dose not work. As such, you should only use undergrowth as a decorative tool and not much more. For concealment tools you should use overgrowth bushes, fields etc that draw for long distances.
Also in that pic I just posted above, you have undergrowth grass growing under your water, you might want to fix that
anyways that's all the feedback I've got for you right now, keep it up
