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Re: Insurgency and some ideas to spice it up.
Posted: 2009-11-22 22:20
by HAAN4
arjan wrote:dont hijack my thread HAAN, also its not possible what you suggest to have civilians act like that becouse in real life civilians always move out of their villages once they hear blufor or taliban is coming.
The point is that, blufor or insurgents have to hold for example the village(al basrah west) or compound(sangin?)
like in real life, an army moves in to clear it out. or to hold their for a few days.
and what do you guys think of the deployable DShk?
i just trying to be construtive anyway...,
but i will not face it has a insult.
Re: Insurgency and some ideas to spice it up.
Posted: 2009-11-22 22:35
by Herbiie
arjan wrote: in real life civilians always move out of their villages once they hear blufor or taliban is coming.
Not all of them. Most of them. During operation Mutay (thinkt hat's the name) 3 Para encountered civilians "just walking around".
Re: Insurgency and some ideas to spice it up.
Posted: 2009-11-23 12:36
by RHYS4190
arjan wrote:dont hijack my thread HAAN, ?
What are you talking about?.
are you saying we can't embellish upon the idea's already here?.
Re: Insurgency and some ideas to spice it up.
Posted: 2009-11-23 13:25
by arjan
HAAN4 wrote:i just trying to be construtive anyway...,
but i will not face it has a insult.
haha sorry mate, wasnt intended

But just like to keep with my idea

ops:
Becouse his idea , if i got that right, was that you have such objectives next to the caches.
While my idea was the total opposite, wich intergrate ''caches'' in different forms.

It would also become to hectic, becouse you will have all type of stuff happening at the same time, and we dont have enough people to respond on that (32)
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-01 08:38
by maarit
add flashbangs to insurgency that we can flash running civilians.
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-01 12:22
by Killer2354
maarit wrote:add flashbangs to insurgency that we can flash running civilians.
Why would you suggest flashbangs in the first place? The devs have already stated that they will not use anything that the frontline troops don't use, and that includes flashbangs.
Please don't bump a thread with something that they said they
wouldn't add.
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-01 12:47
by maarit
Killer2354 wrote:Why would you suggest flashbangs in the first place? The devs have already stated that they will not use anything that the frontline troops don't use, and that includes flashbangs.
Please don't bump a thread with something that they said they wouldn't add.
for me it looks a quite funny to run restrainer(i dont know the word) in hand and chase civilian.i think that there should be some way to make arrest better.
then maybe add some warning shot there?when you are 20 meters away from civilian,just shot in a air.if civilian keeps running you can shot him.but,yeah i didnt know that they are not gonna add flashbang.sry
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-01 22:16
by Killer2354
hmm, with your suggestion here's the results
1) He stops running and dies as "restrained"
2) He keeps running and dies by getting shot.
The outcome is a little obvious no matter what happens. I just wish they would make a civi kit that you can't restrain/ kill unless they're actually trying to kill you. If mumble was fully blended in into PR, then you could have civies giving the exact location as a tip instead of getting restrained to be more realistic. oh well, just my own ideas for that matter.
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-02 13:36
by arjan
but what about the original idea

?
Re: Insurgency and some ideas to spice it up
Posted: 2009-12-04 10:24
by maarit
arjan wrote:but what about the original idea

?
original idea is good(cos i dont just like insmode,so it needs some improving (imo) )
i think also that theres should be still flags what US needs to be cap.
when flag is capped,you get intel of that area.
so the insurgency is like mixed from the aas.
Re: Insurgency and some ideas to spice it up
Posted: 2013-05-17 21:24
by waldov
Some of these ideas sound really awesome I think it could be worth looking at so i dug this thread up for others to see.
Re: Insurgency and some ideas to spice it up
Posted: 2013-05-18 08:04
by pr|Zer0
was thinking.... cannot something similar to ARMA insurgency being implemented, and by that I mean searching the bodies? Being able to simulate searching the bodies(like picking up the kit) will spice up the things a bit, and BLUFOR will need to control the area after a firefight
Re: Insurgency and some ideas to spice it up
Posted: 2013-05-18 18:03
by Dunehunter
waldov wrote:Some of these ideas sound really awesome I think it could be worth looking at so i dug this thread up for others to see.
No
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