I think I have to support lockpicker on one issue. If you are a marksman or a sniper (I don't play these classes anymore. Due to the lack of commanders recon is absolutely unnecessary and also the Marksman is always outgunned by a good automatic rifleman.) you actually NEED the deadly headshot to make sure the target can't simply be revived and then spot you out. Of course the headshot has led to a massive wave of headshot-only playing people, but these two classes need it.
Snipers are (as I said) irrelevant for the game since they take only players away from the team and since there aren't commanders on most of the servers (Yes I know you want to say: Play on other servers! There are commanders! Sorry but usually they seem to magically disappear as soon as I click "Join Server") they can't do coordinated Recon, so their only use is to make some children, who haven't noticed this yet, happy.
And the marksman is right now a class which noone wants to play since the AR is way more power- and usefull for the squad.
On the other hand I support the DEVs decision. I think the deadly headshot is something that was a good idea but was misunderstood by many players. As Fuzzhead said it drew players away from coordinated firesupport to suppress the enemy but made them wait for their sure headshot. And on this point I can understand the DEVs decision to remove it, but I think the Marksman and Sniper should get it back or be replaced by more usefull classes since they are useless right now (Can't be sure about the marksman since it will be changed in .9).
So far: Let's see which changes will be made in .9 and critize the classes then
