something needs to be done about AA for sure.
and for gameplay sake not for realism really
-how about a longer load time for AA missles?
-or only 1 buildable AA asset per team?
-a longer lock time?
-or more warning for the pilot when they get lock?
-increase the power of 1 missle but make it so u can only fire one every 30 seconds, instead of a spam that u get?
-increase the effectiveness of flares?
-i dont know if this is true but i rememeber hearing that attack helicopters like the apache have auto deployed countermeasures, keep everything the same but so long as u have tone u dump flares automatically???
-make kashan more mountainous? because its really this flat map where the problem arises more so than other maps (and kashan is VERY flat), maybe if helicopters had more geographical protection?
^^
all individual ideas (not to be clumped together into one big idea), i dont know which would be the best honeslty and im sure theres better ideas out there
regardless i think that something has to be done about it, its quite ridculous ingame and the whole "pilot skill" arguement is invalid
if u fly high
- low visablility
- ur dependant on ground troops for lases
- even then u still have to go lower to get a lock
if u fly low
- everything can have a go at u not just AA
so really if u fly high and sit and wait, its really not ur skill but the skill of the troops on the ground to be ur eyes which so rarely happens....
they dont have the speed of jets but yet theyr forced to perform like a jet
in order to survive on kashan u have to fly high and wait, just like u would in a jet, orbit around and check for Air threats while waiting for lases, BUT helicopters arent jets
theres my 10 cents


