Jonny wrote:Its on a peninsula with very few easy ways to get to it, and has a large port at the end perfect for resupplying an army (it currently handles nuclear material for sellafield, and there are plans to expand it to accommodate cruise ships as well). They could occupy the lakes and be completely supplied through Barrow, using it as a 'safe haven' to take the rest of the country, bit by bit. Walney has a small airfield, and there is a pipeline running in from the irish sea, over Walney and to a gas terminal just south of Barrow
And again please tell me why China would invade the UK again?
Jonny wrote:Why would we attack a small PLA force in the middle of an easily by-passable, hard to cross (mountainous), hard to access national park instead of bombing the single place they could be stationed (the place that apparently offers no advantage for its control, unlike Barrow)?
Come on, justify Qinling.
There is no justification for Qinling
Qinling was at first a test map to see if a 4km map was at all workable (I actually started it before duckhunt started kashan after I had confirmed it was doable).
I just liked the terrain on Qinling so much that I decided to turn it into a full map and then name it Qinling instead of throwing away what I had already done and only have 1 4km map in the mod.
If I actually based the map off of Qinling it would look totally different
The only reason why Qinling is still in the mod is because it is only one of 3 4km maps in it, one of the few British and Chinese maps and one of the few maps to have tanks and aircraft.
As soon as there is a decent replacement for it I will be happy to see it go. If I gave a damn about Qinling I would have fixed a load of its many problems but since I really dont I let Fuzz ballz it up even more with AAS3 and not done a thing with it
