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Re: Inf, Fobs and Supply need Cover
Posted: 2011-02-07 00:15
by HMARS
Just a video might be nice... maybe we could have a video and put a link to it in the installer.
Re: Inf, Fobs and Supply need Cover
Posted: 2011-02-07 14:31
by ChallengerCC
drtaru wrote:Tip, find a server that requires teamwork, TacticalGamer comes to mind, FOBS are constantly being built on every round, so dont tell me no one builds anymore.
FOB?s gave to mutch points at all! 1k points for what? lol. Taking a flagg and fight throu "thousend" of enemys gave 200 or so LOL OMG ROFL.
FOB?s destroy the value of units, because of quick respawn. My opinion is to reduce the FOB?s to max 2 and increase the range to flaggs and caches. They destroy tacticle movement, teamwork and importance of transport.
The only supports solo players and action kiddis.
Re: Inf, Fobs and Supply need Cover
Posted: 2011-02-07 15:53
by Stoickk
FOB's are critical to control of a battlespace, and are invaluable to an insurgent team especially, which does not have access to traditional logistics. Properly positioned and set up FOB's are a huge asset for any team, and support everyone.