PoisonBill wrote:What you have to teach players is that they can call out for a medic several times, heck I spam that button 1 click per second but since all tard medics only help their own squad, I never get picked up anyways...
Did it occur to you that nobody wants to come anywhere near the guy that has been nonstop spamming a medic call once per second for the last three minutes? For starters, it's annoying as hell to everyone around you, not least of which is the medic, who has his own squad to watch out for. Secondly, it's a death trap to that medic, especially if there is even one live enemy combatant within hearing range of you. All that enemy soldier needs to do is sit patiently. He knows that a valuable target, a medic, is coming because you keep spamming the medic call like a noob. He just needs to wait for the smoke to build, listen for footsteps, and toss a frag. One dead noob and one wounded medic. Lastly, nobody else can hear footsteps or anything else over your incessant wailing. Suck it up and suffer in silence.
I wouldn't come anywhere near you or send my squad's medic either. You are too big of a risk. Use some common sense when asking for a medic to risk his life to revive you. You obviously were not in a good spot, otherwise you would not be wounded on the ground there. This means that the medic has to risk his life to get to you. Don't add more risk to his job, or you just might be too much of a risk.
Try communicating over Mumble, VOIP, or even good old team chat and asking for help instead. You will get somewhat better results, but keep in mind, that other squad's medic has his own squad to look after, and they have their own mission and objectives to worry about. Reviving you risks two tickets besides yours, and bogs down an entire infantry squad. If you die, the team loses one ticket, and you respawn either at a FOB or your squad's rally point, and nobody is bogged down. Often, while it can be frustrating individually, from a team perspective, it just makes more sense to accept that you were a casualty and move on.