VBCI: Very Big C*cks Inside

Project Reality announcements and development highlights.
ChallengerCC
Posts: 401
Joined: 2010-08-21 10:35

Re: VBCI: Very Big C*cks Inside

Post by ChallengerCC »

Looks fu.c.k.ing good ! :roll:
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USMC scout sniper
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Joined: 2010-01-03 04:21

Re: VBCI: Very Big C*cks Inside

Post by USMC scout sniper »

Reminds me of Stryker....
HELL HAVE NO FURY LIKE ME WITH A M249 SAW PIP!
Gaz
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Joined: 2004-09-23 10:19

Re: VBCI: Very Big C*cks Inside

Post by Gaz »

I was so very disappointed by this thread. The title promised so much :(

Great job dude :)
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"By profession I am a soldier, and take pride in that fact. But I am prouder, infinitely prouder, to be a father". - Gen Douglas MacAurthur.
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Jafreiteris
Posts: 43
Joined: 2009-06-11 07:44

Re: VBCI: Very Big C*cks Inside

Post by Jafreiteris »

UN version is very nice
Arc_Shielder
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by Arc_Shielder »

Niiiiice. This Bao dude is certainly talented.
dtacs
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Joined: 2008-12-07 23:30

Re: VBCI: Very Big C*cks Inside

Post by dtacs »

How long did this take? I remember reading about two weeks ago that the model is still being done, and BAM its totally completed.

le Excellent :)

Edit: Also, will the rear smoke launchers actually work so they deploy 360 degrees?
Rudd
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by Rudd »

iirc the updates two weeks ago were the bump maps being baked

(taking high poly versions of the vehicle and using it to render a bump map to make a lower poly more optimised model look like it has more details than the model has alone)

I expect at least the base model had been done for a while, awaiting UVing and texturing.
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Hauteclocque
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by Hauteclocque »

The base model was done in Blender by aXoCHaPo (it was a while ago).

Bao started to fix the model (convertion issues) and add a few details to the turret in May 9th.

He finished the model in May 17th and started the UVmaps.

He started to show the first pics about texture in June 7th.

He finished the texture yesterday. ;)
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iAllex
Posts: 185
Joined: 2009-11-20 11:20

Re: VBCI: Very Big C*cks Inside

Post by iAllex »

Yup, that is a fine vehicle model there :wink: , Cheers!

I am Alex
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: VBCI: Very Big C*cks Inside

Post by Bringerof_D »

better lighting for these renders and we're all good!
Information in the hands of a critical thinker is invaluable, information alone is simply dangerous.
tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: VBCI: Very Big C*cks Inside

Post by tankninja1 »

must have the shiny new thing
KorD_
Posts: 30
Joined: 2009-01-12 11:12

Re: VBCI: Very Big C*cks Inside

Post by KorD_ »

Nice vehicle. A bit clumsy, but still nice.
=HCM= Shwedor
Posts: 432
Joined: 2009-09-04 22:17

Re: VBCI: Very Big C*cks Inside

Post by =HCM= Shwedor »

It looks very top heavy and similar to Canada's LAV-III. Will it roll as bad as the LAV-III does or even worse?
shwedor
Hauteclocque
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by Hauteclocque »

The way the LAV3 behaves isn't intentional. The guy who exported this vehicle messed the center of gravity of the model hence the flipping issue. :p

I've fixed it for the next version. (as I did for the BRDM series for 0.95).

It shouldn't flip anymore. (and if it does, you can only blame yourself :P )
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Leopardi
Posts: 409
Joined: 2007-10-16 21:14

Re: VBCI: Very Big C*cks Inside

Post by Leopardi »

meh patria amv would be epic.
Hauteclocque
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by Hauteclocque »

dtacs wrote:Edit: Also, will the rear smoke launchers actually work so they deploy 360 degrees?
I know you can define where the smokes are fired from. I guess you can make it deploying 360 degrees. :)
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tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: VBCI: Very Big C*cks Inside

Post by tankninja1 »

btw anyone notice how the Vbci somewhat resembles the stryker, lav 25, btr and lav 3 is that a coincidence or what? with the 8x8 wheels front end that comes to a point making a "v" shape and passenger capacity -1/+1
BloodyDeed
Retired PR Developer
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Re: VBCI: Very Big C*cks Inside

Post by BloodyDeed »

The VBCI has nothing to do with the Stryker/LAV.
But interesting fact, the american Stryler and also the LAV-25/III are based on the swiss MOWAG Piranha. But General Dynamics got the license to build it theirselves.
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foxtwofive
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Re: VBCI: Very Big C*cks Inside

Post by foxtwofive »

impressive :)
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spaz_gas
Posts: 15
Joined: 2009-03-28 03:20

Re: VBCI: Very Big C*cks Inside

Post by spaz_gas »

But will it blend?



Will it go across a hill without tipping over like the LAV-III?
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