[Map] Hainan East (4km) [WIP]
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ledo1222
- Posts: 689
- Joined: 2009-03-16 01:39
Re: [Map] Hainan East (4km) [WIP]
Something to keep my Sane till Chirstamass ZOMG THANK YOU 
-The Mods cant Silence me!
-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta

-Its all a Conspiracy all OF IT!
-Boys get the duck tape ready..... Umm.....
Been palying PR:ARMA2 since 0.1v beta

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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Map] Hainan East (4km) [WIP]
Just had a look around then, greatly improved since the last time I tried it.
I'm curious about a couple of things:
- Why have you used closed warehouses instead of open ones?
- Are there any plans to re-texture the Russian apartment buildings?
(Some white/light colored paint would make them fit in more in this map and look more realistic overall.)
I'm curious about a couple of things:
- Why have you used closed warehouses instead of open ones?
- Are there any plans to re-texture the Russian apartment buildings?
(Some white/light colored paint would make them fit in more in this map and look more realistic overall.)
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Snazz
- Posts: 1504
- Joined: 2009-02-11 08:00
Re: [Map] Hainan East (4km) [WIP]
Haha, if I had the motivation and skill I'd already be contributing.Jonny wrote:Would you like to volunteer?
It might be one of the low priorities for the DEVs already.
The Russian buildings would be the best start, as they stand out terribly with the other statics. Russian apartment blocks in reference photos also seem to be painted.
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: [Map] Hainan East (4km) [WIP]
this looks very good map.beat the **** out of those 4km what we have now.
i downloaded also and tested little bit but theres something wrong with the water.some odd black area follows me there...i guess the water isnt finished or something.
but its looking good...
i downloaded also and tested little bit but theres something wrong with the water.some odd black area follows me there...i guess the water isnt finished or something.
but its looking good...
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maarit
- Posts: 1145
- Joined: 2008-02-04 17:21
Re: [Map] Hainan East (4km) [WIP]
maybe its my crappy computer again what is gonna blow up soon 
or maybe that download went wrong or something...i don know.
but heres pics
or maybe that download went wrong or something...i don know.
but heres pics
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Dr Rank
- PR:BF2 Developer
- Posts: 2765
- Joined: 2006-11-11 15:05
Re: [Map] Hainan East (4km) [WIP]
Na, he just hasn't set up his water.con and run any envmaps yet. It'll be on his 'to do' listmaarit wrote:maybe its my crappy computer again what is gonna blow up soon
or maybe that download went wrong or something...i don know.
but heres pics
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psychickactivity
- Posts: 586
- Joined: 2008-08-14 10:45
Re: [Map] Hainan East (4km) [WIP]
Yes it's very nice map ..
I hope download this and do event on the =ZT= server when it s possible , so ...
When we going to play it i'm going to inform all people who want join us on the good forum......
Hope this post have place here

I hope download this and do event on the =ZT= server when it s possible , so ...
When we going to play it i'm going to inform all people who want join us on the good forum......
Hope this post have place here
[img]psychickactivity[/img]
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psychickactivity
- Posts: 586
- Joined: 2008-08-14 10:45
Re: [Map] Hainan East (4km) [WIP]
Hi Jonny ,Jonny wrote:Please get in touch with Hugh about what date you plan on having this event. I'm sure he will want to get you the most up-to-date version of the map so he can get the most helpful feedback possible afterwards. You will both want to ensure that the map works fine on the server and that the GPM stuff is working as expected before announcing the event, too.
Thanks for the advice..Hugh know my idea , i send mp , i'm go to fixe the day , the houre , the pass and the dowload for all players who want come ..
Test the map and send the event when everything is ready ...I dont want miss this "rendez-vous"
Thanks again ..
[img]psychickactivity[/img]
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Zeno
- Posts: 3430
- Joined: 2008-09-07 14:16
Re: [Map] Hainan East (4km) [WIP]
maybe he havent added the 4km code to terrain.conmaarit wrote:maybe its my crappy computer again what is gonna blow up soon
or maybe that download went wrong or something...i don know.
but heres pics
[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Amok@ndy
- Retired PR Developer
- Posts: 5144
- Joined: 2008-11-27 22:13
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HughJass
- Posts: 2599
- Joined: 2007-10-14 03:55
Re: [Map] Hainan East (4km) [WIP]
about 3 days ago my power supply unit in my computer blew out. I replaced it with a new one but my computer still does not work... I believe when the old one blew out it might of damaged some other parts.
I think it is down to the motherboard or cpu, I hope to replace it shortly with a new one and see if that helps.
hopefully nothing happened to the hard drive, where the map was stored.
I think it is down to the motherboard or cpu, I hope to replace it shortly with a new one and see if that helps.
hopefully nothing happened to the hard drive, where the map was stored.
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Meester
- Posts: 154
- Joined: 2007-07-15 00:05
Re: [Map] Hainan East (4km) [WIP]
Rather nice submarine base near Sanya City on the Hainan tip. More jungle to the unseen north. Ive checked it out on Google Earth too. Relevance to this topic, well its in the east 




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Pvt.LHeureux
- Posts: 4796
- Joined: 2009-04-03 15:45
Re: [Map] Hainan East (4km) [WIP]
So....what about this map? Over a year now, and was really looking forward to it back in 2010 

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.




