(Points at sig
[Coding] Balistics/zeroing [WIP]
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Spec
- Retired PR Developer
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Mosquill
- Retired PR Developer
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Oh yeah, right, round it. It was in eurif_hk21. HK21E: 5.3cmJonny wrote:post#2 updated, the SSG69 & SV98 are using the L96 model ATM. HK21E is the MEC support gun, so you might want to look for things like MEC_LMG or something that suggests its for that purpose.
MP5 is low priority, Spec, as it is not in-game, the model you were thinking of is the HK53, which is mid-priority.
edit:
True, it's mp5. added to the listDeadfast wrote:Check MEC Crewman.
Last edited by Mosquill on 2008-03-30 20:44, edited 2 times in total.
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Mosquill
- Retired PR Developer
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- Joined: 2007-08-12 10:13
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Mosquill
- Retired PR Developer
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- Joined: 2007-08-12 10:13
Ok I've read some more stuff about ballistics and BCs and now I'm completely confused. Why in the hell a BC of 0.303 in G5 function = BC 0.246 in G7 = BC 0.5 in G1 ? Does this mean we need different drag functions for different types of bullets? Or should we convert BC from one drag model to another?
Can someone clear this up? Is there a ballistition or a sniper nearby? Cause I got a feeling that if we use current values, then the ballistics will be too far from real.
Can someone clear this up? Is there a ballistition or a sniper nearby? Cause I got a feeling that if we use current values, then the ballistics will be too far from real.
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Mosquill
- Retired PR Developer
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- Joined: 2007-08-12 10:13
Everything just got much more complicated. I don't know how to compare BC's of different types of bullets.Jonny wrote:PR only uses ONE value for k, so only one model I assume.
You can pick which model you want to use though, as long as the BC for the L85 is updated FIRST. everything else depends on that. everything.



