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Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-08-06 08:57
by Rhino
CAS_117 wrote:And why sweat the aircraft in BF2 when the ones in BF3 have unlimited view distance, selectable payloads, and more options than one could imagine on BF2?
Technically this is PR, not BF2 and probably because there is no joystick support in BF3 which is the biggest turn off ever for any 1/2 serious + pilot, not to mention no mod support for BF3 if your talking about modding it to make it more realistic like what we do here.

Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-08-21 01:40
by Cifyra
IMO Realism>Gameplay Balance but that's just me.

Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-09-02 02:46
by Felix
Cifyra wrote:IMO Realism>Gameplay Balance but that's just me.
Please take that back...

Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-09-02 10:34
by Stemplus
TBH it should be Realism = Gameplay and balance. Not Realism -> Gameplay or vice versa.

Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-09-02 11:06
by BMF-cetniksoldier
I say leave it, theres many times when Ive played infantry and called in for chopper support while under fire . Taking cover and trying to peak up at your attack chopper battling it out with the enemy attack helo and then coming to help u is the best.

Re: Removal of helicopter carried Anti-Air missiles

Posted: 2012-09-03 12:08
by Spec
Locking, as the Devs have obviously taken notice of this suggestion and further discussion would serve no purpose.