|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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Smegburt_funkledink
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Re: |TG| TacticalGamer.com (North America)

Post by Smegburt_funkledink »

:|

I've paid for a slot, yet I cannot join when it's full. It's been sitting at 64/64 for a while now...

Great.
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
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d1sp0sabl3H3r0
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Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

Smeg - you have to just grab an admin in mumble or teamspeak and we'll fix it. It's hard to monitor the player counts constantly when you're busy being killed every 60 seconds.
Smegburt_funkledink
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Re: |TG| TacticalGamer.com (North America)

Post by Smegburt_funkledink »

BUT IT'S SO FRUSTRATING! lol, yeah, it just takes a few minutes really, I was just being impatient. :p

<3
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
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chrisweb89
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Re: |TG| TacticalGamer.com (North America)

Post by chrisweb89 »

Himalde wrote:The SM thing, here is my thought on it, but that is only an idea form my part. You could set the numbers of reserved slots to 4, and kick no one. This would mean that if you are on the server you can stay there as long a you want. This will make people help seed the server (not that you have a problem with filling it, and new slots go only to supporting members. And maybe reduce the time before afk kick to 15 min and it might work. This would also be very fair to those without paying membership, you will then not get in when it's full, but the rest of the time you can. SMs could risk not getting in, but if the average time someone plays is 4 hours, you will then have one disconnect on average every 4th minute, (remember the slot will not get filled by any other then SM. So getting in should not be that hard (for SMs), since you are almost guaranteed that next slot.
Sgt.Smeg wrote: :|
I've paid for a slot, yet I cannot join when it's full. It's been sitting at 64/64 for a while now...
Great.
This minute or two would be even longer if your idea was implamented Himalde. This is where the kicking of the longest person helps to cycle the player base and allow Sms to join. There have been times that as a supporting member if I hadn't asked an admin to make room on the server i would have had to wait 5 minutes so I can understand how its anooying to wait so long to join the server as a non-supporting member and be kicked after 30 mnutes because I've been there too. The recent crowding i find is because of like many mentioned many people bought SMs just for the reserved spot and many TG regulars came back from a break and are back to playing full time.

Since things will calm down soon(it usually does, but maybe not in 0.9 hopefully) I would say non-SMs should just give it time and find another great server to play on because nothing is going to change with the SM system. As for changeing the system i don't think it should be changed or will be for many of the reasons stated especially concerning the fact that TGisn't just about PR. Also just that I don't want the price to be increased unless the operators of TGneed more money not for it to become more exclusive.
hx.bjoffe
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Re: |TG| TacticalGamer.com (North America)

Post by hx.bjoffe »

chrisweb89 wrote:This minute or two would be even longer if your idea was implamented Himalde.
What, how? His idea has literally been practices over the few last days, with the kick-script off. The only difference is two and not four reserverd slots, meaning the minute or two would be less. 64/64 has only occurred during peaks, and only at very few minutes at a time.
I think it's been working great, and if you (plural) disagree i really want you to tell me why.


The only downside of Himalde's idea, is non-SM can practically only join when map changes.
Last edited by hx.bjoffe on 2010-02-17 07:52, edited 2 times in total.
snooggums
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Re: |TG| TacticalGamer.com (North America)

Post by snooggums »

No matter what is done, there are only so many spaces for people to fight over so someone won't be able to join.

:-?
drs79
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Re: |TG| TacticalGamer.com (North America)

Post by drs79 »

The Below is straight from the TG Forums:
d1sp0sabl3H3r0 wrote:If you are reading this then you should know enough to stay away from the British main. Let's make it an arbitrary distance of 100m. Tell your friends. I'm tired of seeing incidents where people go right up to the walls of the base, especially people wearing TG tags. Enough is enough. From this point forward, anyone wearing TG tags that gets within 100m of the British main as a Taliban is going on a vacation.

Thanks.
NYR
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d1sp0sabl3H3r0
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Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

The dome of death on Lashkar is bugged, allowing Taliban to freely enter the British main. While we do allow insurgent/taliban to attack the mains on TG, having them directly enter or even get next to the hesco barriers is just ridiculous. Just stay away from it and hopefully there is a patch released in the very near future that will make stupid rules like this unnecessary.
Mongolian_dude
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Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

Charity Case wrote: About the suggestion to increase the cost of supporting memberships; people who play PR aren't the only supporting members at TG. There are plenty of other community members who have SMs and play other games, or just enjoy the forums. I doubt all these people would be pleased if the price of SMs was raised just to discourage their use on the TG PR server.
Then thats a vivid reason why the price of a TG SM does not accurately reflect its value. Arguably, one could say it is infact worth more money because it offers more than simply a PR SMship.
Which raises thie issue that, if a relevant price is to be applied, an individual TacticalGamer-Project Reality Supporting Membership would have to come into existence. But I doubt the probability of that happening, as it wwould probably be difficult to do.

I think we're gonna have to accept that the price of a TG SMship is flawed and move on.
Sgt.Smeg wrote: :|

I've paid for a slot, yet I cannot join when it's full. It's been sitting at 64/64 for a while now...

Great.
Yeah, its real bad for a non-SM too. Its like waiting in a cue, before a waiting line!


...mongol...
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Rudd
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Re: |TG| TacticalGamer.com (North America)

Post by Rudd »

I'm very satisfied with the service I've received as a subscriber, thanks for the fantastic games lately lads.

.9 has been hard to get used to, but TG is the place to get used to it in.

Though the TOW spam can get very annoying, and I see the TG community is annoyed by it as well.
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Gore
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Re: |TG| TacticalGamer.com (North America)

Post by Gore »

Agree with Rudd. And stop deleting my fornicating posts.

EDIT:User was warned for and Disrespect towards the PR Team was repremanded for Vulgar language. Note that this post remains useless. we can be ******** when we have bad days
Last edited by Gore on 2010-02-18 05:16, edited 4 times in total.
Reason: random
drs79
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Re: |TG| TacticalGamer.com (North America)

Post by drs79 »

GoreZiad wrote:Agree with Rudd. And stop deleting my _-_-_-_ posts.
Dude chill out, watch the language this isn't the O.K. Corral.
Last edited by Mongolian_dude on 2010-02-17 20:12, edited 1 time in total.
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NYR
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d1sp0sabl3H3r0
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Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

GoreZiad wrote:Agree with Rudd. And stop deleting my -_-_-_- posts.
Who is deleting your posts?
Last edited by Mongolian_dude on 2010-02-17 20:20, edited 1 time in total.
Reason: Quoted profanities
Saobh
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Re: |TG| TacticalGamer.com (North America)

Post by Saobh »

d1sp0sabl3H3r0 wrote:Who is deleting your posts?
Ninjas I believe ^^

Now back to the thread focus people, thank you.
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d1sp0sabl3H3r0
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Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

I don't know anything about ninjas....
CmdUnknown
Posts: 145
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Re: |TG| TacticalGamer.com (North America)

Post by CmdUnknown »

Hello TG Admins/members,

I must say that it's such a pity that your server is in North America and not in Europe.
I, and I guess I can speak for my clan mates at Lost Platoon, had a really great time on your server running Kashan Desert last night/this morning. We totally forgot about the time and played until 4 o'clock in the morning (CET) and disconnected without ending the round after we finally noticed how late it was (I actually intended to go to bed at about 12-1 o'clock in the morning). Very mature behaviour of your community and nice admins doing their jobs proper and easy - more servers should be like yours!

:thumbsup:

Cmd.
AnimalMother.
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Re: |TG| TacticalGamer.com (North America)

Post by AnimalMother. »

CmdUnknown wrote:Hello TG Admins/members,

I must say that it's such a pity that your server is in North America and not in Europe.
I, and I guess I can speak for my clan mates at Lost Platoon, had a really great time on your server running Kashan Desert last night/this morning. We totally forgot about the time and played until 4 o'clock in the morning (CET) and disconnected without ending the round after we finally noticed how late it was (I actually intended to go to bed at about 12-1 o'clock in the morning). Very mature behaviour of your community and nice admins doing their jobs proper and easy - more servers should be like yours!

:thumbsup:

Cmd.
good to see you guys like it!


bah, if i have time the next day it's easy to get sucked in til 6am GMT, i must get closure, round must finish!
ex |TG-31st|
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hx.bjoffe
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Re: |TG| TacticalGamer.com (North America)

Post by hx.bjoffe »

CmdUnknown wrote:I can speak for my clan mates at Lost Platoon, had a really great time on your server
Good to see my old friends from LP/TB on the server the last few days, hope you guys keep coming back.
I really urge more of you to connect to mumble tho, like i have for a while ;)
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