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Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 19:35
by BloodyDeed
Only a few spots left...join now, you don't wanna miss that :D

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 20:00
by crokojot
Who will miss he is pussy.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 20:23
by crokojot

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 20:29
by Beav
117 while I was in, good times. Hated not having binoculars, but good squad helped keep the movement. :wink:

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 21:09
by Stealth Clobber
THAT WAS SO FUN RHINO. Thank you so much for this map and event. Our Argentinian defense on Douglass was so intense; I've never used up all my mags on 2 different guns before, and I never died throughout the whole round (and I've got it all on video).

Thanks to Sax for SL'ing for a while too.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 22:26
by Tema567
Thank you guys for most of amazing games i ever played, this test showing us here great work that already done. I believe some issues will be fixed in the near future

Re: Falklands 128 Play Testing #2

Posted: 2012-06-09 22:38
by ForceEcho
Really good fun, enjoyed it a lot.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-10 02:00
by Wicca
Thank you for playing.
I must say my skill was very up and down. But I hope to make it up with killing a few more of you.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-10 02:08
by Jolly
It was great except my high ping, and my broken mumble.(sad, can't hear anything from my teammate.)
Even I was trying to be camper, there were still a british soldier, kept coming and kicked me out of stationary AA. :d

No bugs I've found last night. Gotta try it out in local server.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-10 09:04
by Noergaard
Freakin great job Rhino! Only played a few hours yesterday, mainly mortars. But the one round with us hicking across the map with all that action in the air... Whole different experience from the usual maps! just awesome! Formation flying, dang.. !
Will look into some more fighting today!

Re: Falklands 128 Play Testing #2

Posted: 2012-06-10 14:00
by Wicca

Re: Falklands 128 Play Testing #2

Posted: 2012-06-10 14:20
by MertSahin
do we place this file in Mods or inside Mods in the PR map

Posted: 2012-06-10 14:27
by Steeps
Can we provide feedback here? Because my only gripe with this mini-mod is the quad gun on Goose Green. Please rearrange it so it can't tear up everything leaving the British base on land.

Other than that, I had a really great time playing this!


Sent from my iPhone using Tapatalk

Re: Falklands 128 Play Testing #2

Posted: 2012-06-11 01:21
by Wicca
Server is now offline. And will be placed back to 64 mode soon.

Thanks to everyone who participated in the event.

Re: Falklands 128 Play Testing #2

Posted: 2012-06-11 06:19
by Rhino
Cheers to all that turned up, this testing session is over now and don't forget to leave feedback and post any bugs you found thou! :D

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